Fulltext results:
- world @script:module
- 3.2]]) Returns the angle of the thing: 0 = East, 90 = North, 180 = West, 270 = South. #@Identifier_HTML~attack~@# ( #@Arg_H... the angle of the thing to //degrees//. 0 = East, 90 = North, 180 = West, 270 = South. #@Identifier_HTML~setNoBlocking~@# ( ... : Spawn thing at the floor. ===== Old versions ===== * [[/script/module/world?rev=1576428056|2.2]]
- version
- | | 2.2 | [[version:2.2.2]] | 3313 | | | ::: | [[version:2.2.1]] | 3299 | | | ::: | [[version:2.2]] | 3272 | Doomsday Sc... | | 2.1 | [[version:2.1.2]] | 3226 | | | ::: | [[version:2.1.1]] | 2967 | | | ::: | [[version:2.1]] | 2900 | Downloading files from server, UI improvements, custom IWADs, OpenGL 3.3 | ^ ... erer, basic game options in Shell GUI | ^ |||| | 1.15 | [[version:1.15.8]] | 1857 |Last qmake-based release | | ::: | [[version:1.
- 2.3 @version
- <- 2.2.2 ^ Versions ^ 2.3.1 -> ====== Version 2.3 ====== This release enhances vanilla DOOM render hack support an... MAP02 windows overlooking the deep water, TNT MAP09 transparent window, TNT MAP31 Arachnotrons inside pillars. **Scripting.** Several new [[https://tracker.dengine.net/issues/2375|Doomsday Script bindings]] were added, allowing ... = Change log ===== [[https://tracker.dengine.net/versions/82|Tracker: version 2.3]] ===== See also =====
- readme @guide
- ) man page]] ===== Version 2.2 ===== Doomsday [[version:2.2]] was released on December 18th, 2019. * [[guide:2.2:readme_windows|Readme (Windows)... ) man page]] ===== Version 2.0 ===== Doomsday [[version:2.0]] was released on April 1st, 2017. * [[guide:2.0:readme_windows|Readme (Windows)
- audio @script:module
- mbient sound effects are linked to DoomEd numbers 1200-1299. When one of these map spots is placed in a map (... D, volume | Play a sound at specified volume (0...127) | | ''playrelvol'' | soundID, volumeOffset | Pla... | | ''delay'' | tics | Wait given number of tics (1 second = 35 tics) | | ''delayrand'' | arg | Wait
- reference @script
- uch|"On touch" and "On death" scripts]] In older versions: [[/script/reference?rev=1576480962#using_doomsday_script|2.2]] ==== Editor suppo
- map_info_syntax @ded
- ""; # Doomsday Script (since 2.3) # As of version 1.9.7, linking a Sky definition to the Map Info # i... , also after loading a save game). <note>As of [[version:1.9.7]], linking a [[Sky]] definition to the Map Info i... d ambient sound sequences in Heretic. Added in [[version:2.3]]. ==== Sky height (deprecated) ==== Height of the sky sphere (0-1). The real height is an angle determined using Pi
- state @ded
- "fwefe234d" if you really want to). ==== Flags (1.9.7 →) ==== ^ Name ^ Description | | fullbright | Wi... o the eight rotations an object in Doom can have. 1 is front facing, 3 is left, 5 is back and 7 right. You can also set the sprite to be full bright here by offsetting the frame number by 32768. In this case A=32768, B=32769, C=32770. But this method is deprecated as of Doomsday 1.9.0-beta6 (use [[#Flags|Flags]] instead). ==== Tics ==== How long the state will last. 35 ti
- 2.2 @version
- d modding related enhancements. #@Release_HTML~2019-12-18,2.2.0,build3272~@# ===== New features ===== **Doomsday Script ... = Change log ===== [[https://tracker.dengine.net/versions/76|Tracker: version 2.2]] ===== See also ===== * [[https://blog.dengine.net/2019/12/whats-new-in-2.2|What's new in 2.2 (blog post)]]
- overview_of_resources_doomsday_1.x @modding
- ====== Resources (version 1) ====== This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Dooms... s are determined. The length of the prefix can be 1..9 characters long. You specify the length of the pr... that contains the detail texture can either be 4096, 16384 or 65536 bytes long. Using the default scal
- readme_windows @guide:2.2
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Several people have been involved... ic, Hexen, or other supported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 ... y. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shareware Doom v1.9 | | | doom1| Registered Doom v1.9 | | | doom1-ultimate| Ultimate Doom* | | | doom2| Doom 2 | | | doom2-plut| Final Doom: P
- readme_windows @guide:2.3
- Heretic and Hexen have been in development since 1999; the first versions were released in late 1999 and early 2000. Several people have been involved... ic, Hexen, or other supported game * Minimum OS version: Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 ... y. ^ Plugin^ Game ID^ Description | | Doom| doom1-share| Shareware Doom v1.9 | | | doom1| Registered Doom v1.9 | | | doom1-ultimate| Ultimate Doom* | | | doom2| Doom 2 | | | doom2-plut| Final Doom: P
- bindings @guide
- lower-priority contexts get the events. Since [[version:1.9.7]] it is not possible to add new contexts. =====
- 2.1.2 @version
- = Change log ===== [[https://tracker.dengine.net/versions/79|Tracker: version 2.1.2]] ===== See also ===== * [[version:2.1.1]] release notes * [[version:2.1]] release notes