Fulltext results:
- version
- | ::: | [[version:1.14.1]] | 1212 | | | ::: | [[version:1.14]] | 1201 |Home 1.0, bloom effect | ^ |||| | 1.13 | [[version:1.13... ocessing FX, stereoscopic rendering | ^ |||| | 1.12 | [[version:1.12.2]] | 1036 | | | ::: | [[version:1.12.1]] | 1030 | | | ::: | [[version:1.12]] | 1006 |Control Panel replaced | ^ |||| | 1.11 | [[version:1.11.2]] | 971 | | | :::
- syntax @wiki
- rs. Any value below 10 minutes will be treated as 10 minutes. [[wiki:DokuWiki]] will generally try to supply a cached version of a page, obviously this is inappropriate when t... {{rss>http://slashdot.org/index.rss 5 author date 1h }} {{rss>http://slashdot.org/index.rss 5 author date 1h }} ===== Control Macros ===== Some syntax inf
- use_hires_textures_in_your_map @howto
- p}} {{ file:hirestextutor.jpg?300x0}} {{SideBox|1=The original version of this article by David "Tolwyn" Shaw, as first ... about flats quickly. If you're using Doom Builder version 1.5 or higher, you can use XWE to create zero-lengt... *Notes:** //I have noticed a small issue with XWE version 1.12. Sometimes it will actually make your FF_END mar... hin the archive. That's why I recommend PakScape. Version 0.11 is the most recent (final?) version of this great
- model @assets
- object is turned to face its target angle. In [[version:1.15]], models use a default scaling factor that adju... gth vectors stored in the RGB components: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a normal map where the normals point straight up (RGB 128,128,255 => XYZ 0,0,1). Alpha component is ignored. | | ''heightMap''| ... to corresponding sequences in the 3D model. In [[version:1.15]], the only way to animate models is to trigger
- 1.15.6 @version
- <- 1.15.5 ^ Versions ^ 1.15.7 -> ====== Version 1.15.6 ====== Patch release for [[version:1.15]] that fixes incorrect behavior. #@Release_HTML~2015-12-01,1.15.6,build1795~@# ===== Fixes ===== * Disable
- 1.12.2 @version
- <- 1.12.1 ^ Versions ^ 1.13 -> ====== Version 1.12.2 ====== Patch release for [[version:1.12]] that improves the stabil... //tracker.dengine.net/versions/39|1.12.2]] * [[version:1.12.1]] release notes * [[version:1.12]] release notes
- 1.12 @version
- <- 1.11.2 ^ Versions ^ 1.12.1 -> ====== Version 1.12 ====== #@Release_HTML~2013-10-03,1.12.0,build1006~@# ===== Overview ===== In 1.12 we are continuing to build on the big changes introduced in [[version:1.11]]: new UI framework and internal map data im... ceforge.net/p/deng/bugs/search/?q=_milestone%3Av1.12+%26%26+%28status%3Afixed+%7C%7C+status%3Aclosed%29|Closed bugs for the 1.12 milestone]] * [[http://sourceforge.net/p/de
- infine_script_reference @ded
- general syntax of a command is: (command) (arg-1) ... (arg-N) Some commands don't need any argume... code>IF commercial DO MusicOnce "dm2ttl" Wait 13 ; </code> Strings can be split onto multiple li... ution. You can freely use fractional pixels (e.g. 104.5) for more accurate placement of objects. Col... rue when a [[:shareware_wad]] is being used (DOOM 1, Heretic). Always false for [[:doom_ii]], [[:fina
- 2.1 @version
- <- 2.0.3 ^ Versions ^ 2.1.1 -> ====== Version 2.1 ====== Doomsday 2.1 contains several improvements for an all-around nicer experience. ... er before joining the game. #@Release_HTML~2018-12-11,2.1.0,build2900~@# ===== General usage and games ==... sly Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version, graphics can be drawn more efficiently, although
- 1.13 @version
- <- 1.12.2 ^ Versions ^ 1.13.1 -> ====== Version 1.13 ====== Version 1.13 concentrates on bringing new flexibility into Doomsday's renderer. Under the hood we've ... tter shape for future needs. #@Release_HTML~2013-12-30,1.13.0,build1094~@# ===== Overview ===== ==== Highl
- 1.12.1 @version
- <- 1.12 ^ Versions ^ 1.12.2 -> ====== Version 1.12.1 ====== Patch release for [[version:1.12]] that improves the stability of the engi... = See also ===== * Roadmap: [[http://tracker.dengine.net/versions/37|1.12.1]] * [[version:1.12]] release notes
- 1.9.10 @version
- <- 1.9.9 ^ Versions ^ 1.9.10-1 -> ====== Version 1.9.10 ====== #@Release_HTML~2012-12-21,1.9.10,build721~@# ===== Overview ===== In version 1.9.10 we are taking concrete steps forward in pursuit of several long-te
- 1.9.0-beta5 @version
- <- 1.9.0-beta1...4 ^ Versions ^ 1.9.0-beta5.1 -> ====== Version 1.9.0-beta5 ====== #@Release_HTML~2007-01-09,1.9.0-beta5,1.9.0-beta5~@# 1.9.0-beta5 has a dual focus. One priority is to fix longstanding mul
- overview_of_resources_doomsday_1.x @modding
- ====== Resources (version 1) ====== This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Dooms... ay 2, but the introduction of [[:fs|packages]] in version 2 means the high-level management of resources is... names. An example is shown below: <code> FILE001 /Md2/jDoom/Some.md2 FILE002 Another.ded</code>