Fulltext results:
- sector_type
- instance, if you want a sector to damage all the things touching its floor, you would set the sector typ... iction|Friction]]: Specify the friction affecting things in a sector. ===== Properties ===== The properties of XG sector types are documented in the [[ded:sector_type|Sector Type]] definition.
- sector_wind
- ind ====== //Wind// increases the momentum of [[thing]]s inside a [[sector]]. Wind speed is defined as ... : horizontal and vertical. Horizontal wind pushes things on the [[xy_plane]] to a given direction specifi... Wind Angle) at a speed of 2 (Wind Speed) ===== See also ===== * [[ded:Sector Type]] definition
- line_activation
- r|triggered]] by an //activator//, which is the [[ded:thing]] (map object; mobj). Events will activate inacti... ination of keys possessed by the activator. Many things can happen when a line is activated or deactivat... execution of the line's [[xg:class|class]]. Other things include showing of messages, playing sounds, cha