Fulltext results:
- troubleshooting
- t log file ===== When you encounter a bug or something seems to be malfunctioning, your first place to c... version and build type, game configuration and loaded mods are included. These details may be crucial when trying to figure out what is causing the issue. ... kept in the runtime folder so just deleting everything may not be appropriate — you can for example rena
- mods
- sounds, and music. Over time, source ports have added support for various other kinds of mods. It is i... have them on your hard drive somewhere. The only thing you need to do is add the location of your mods t... Generally you should avoid changing the set of loaded mods while a game is running, so choose your mods... t opens, you can select one or more mods to be loaded in the game. Click on the (+) icon next to the mo
- readme_macos @guide:2.2
- * OpenGL 3.3 renderer * World [[movement smoothing]] (actors, monsters, missiles, surfaces) to remov... other formats * Plain text [[definitions]] for things like map objects, finale animations, and episode... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- doomsday @guide:2.2:man
- ''-''''wh'' (w h) ''-''''file'' (file ...) Everything following ''--'' is ignored. ''@'' can be used to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files
- readme_windows @guide:2.2
- * OpenGL 3.3 renderer * World [[movement smoothing]] (actors, monsters, missiles, surfaces) to remov... other formats * Plain text [[definitions]] for things like map objects, finale animations, and episode... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- doomsday-server @guide:2.3:man
- ot interpreted according to GNU conventions. Everything following ''--'' is ignored. ''@'' can be used to specify a response file whose contents are added to the command line. ===== Options ===== ; ... MP, PK3) to load at startup. More files can be loaded at runtime with the ''load'' command. ; ''-game... l known games and automatically load them when needed. Note that you can also use the DOOMWADDIR enviro
- readme_macos @guide:2.3
- * OpenGL 3.3 renderer * World [[movement smoothing]] (actors, monsters, missiles, surfaces) to remov... other formats * Plain text [[definitions]] for things like map objects, finale animations, and episode... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- doomsday @guide:2.3:man
- ''-''''wh'' (w h) ''-''''file'' (file ...) Everything following ''--'' is ignored. ''@'' can be used to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files
- readme_windows @guide:2.3
- * OpenGL 3.3 renderer * World [[movement smoothing]] (actors, monsters, missiles, surfaces) to remov... other formats * Plain text [[definitions]] for things like map objects, finale animations, and episode... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- doomsday-server @guide:2.2:man
- ot interpreted according to GNU conventions. Everything following ''--'' is ignored. ''@'' can be used to specify a response file whose contents are added to the command line. ===== Options ===== ; ... MP, PK3) to load at startup. More files can be loaded at runtime with the ''load'' command. ; ''-game... l known games and automatically load them when needed. Note that you can also use the DOOMWADDIR enviro
- configuration
- s. Doomsday has many configuration options if something is not working quite to your liking. ==== FOV a... mpared to modern high-density screens. For some added nostalgia, you could try reducing the pixel densi... nd line options ===== Doomsday is primarily intended to be used a desktop GUI application, but it does
- game_library
- Game library ===== The game library is the first thing that appears after you launch Doomsday. The libra... e most typical one is selecting [[mods]] to be loaded in the game. Mod management is explained on the [
- doomsday @guide:2.1:man
- ''-''''wh'' (w h) ''-''''file'' (file ...) Everything following ''--'' is ignored. ''@'' can be used to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files
- readme_windows @guide:2.1
- * OpenGL 3.3 renderer * World [[movement smoothing]] (actors, monsters, missiles, surfaces) to remov... other formats * Plain text [[definitions]] for things like map objects, finale animations, and episode... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_macos @guide:2.1
- * OpenGL 3.3 renderer * World [[movement smoothing]] (actors, monsters, missiles, surfaces) to remov... other formats * Plain text [[definitions]] for things like map objects, finale animations, and episode... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... o choose which additional mods are going to be loaded when the game is started. On the left side of the