Fulltext results:
- 1.9.0-beta6
- origin was always in the top left quarter of the sprite. * Filters and special filter drawing, affecti... Now rotated with the map window and not the view frame, are always drawn at a readable scale. * Free ... outlines from masked [[texture]]s similarly to [[sprite]]s. * Changed, thing shadows are no longer dra... erial]]s system wraps [[texture]], [[flat]] and [[sprite]] management. All texture types can now be used i
- 1.9.0-beta6.1
- * Fixed: [[material]] definitions referencing [[sprite]] [[patch]]es not working (http://sourceforge.net... ors are now linked into the world once per render frame and used for all viewports. Plus various other mi