Fulltext results:
- combination_lock
- ip Count = -1 Event Chain = 32767 Act sound = "swtchn" Act tag = 1 } </code> <code> Line... ip Count = -1 Event Chain = 32767 Act sound = "swtchn" Act tag = 2 } </code> ==== Expla
- create_a_new_monster
- or the growl I'm going to use the Zombieman's see sound. So it looks like all I need to create my Barrel ... te = "BAR_EXP" Raise state = "NULL" See sound = "posit1" Attack sound = "None" Pain sound = "None" Death sound = "barexp" Active sound = "None" Reaction t
- change_sound_effects
- - redirect [[how_to_use_custom_sound_effects]]
- use_custom_sound_effects
- {{stub}} {{update}} {{cleanup}} Sound samples can be replaced with [[wav]] files. The supported formats ... example, to replace [[j_doom]]'s rocket launcher sound, the file **dsrlaunc.wav** would be placed in the... ify an [[external_resource_file]] is to use the [[sound]] definition "Ext" key. [[doomsday]] will automa