Fulltext results:
- 1.9.0-beta6.9
- exit. ==== DOOM ==== * Removed three unused sound identifiers that are not present in the original game: wsplash nsplash blurb * Added a new sound identifier "secret" to be played upon the player locating a secret area. The same sound is still played by default but the new identifier... yer during map setup will not produce item-pickup sounds or screenflashes. Pickup messages will be added
- detailed_list_of_changes_in_doomsday_version_1.13
- e mods (e.g., Hell Revealed II). * Superfluous sound played when attempting to quit the game. ===== ... * Automap: Missing glow on some key activated switch lines. ===== {{tag|Resources}} ===== * Ina... aving the Invulnerability powerup now matches the original in that it applies an inverted monochrome palet... ow signed appropriately. * Use CoreAudio's DLS soundfont for MIDI playback if no other specified. ==
- detailed_list_of_changes_in_doomsday_version_1.9.10
- available using vdmaps. * Windows: crash when switching to desktop resolution at shutdown (a late wind... otations regression (rotating around an incorrect origin). ===== Graphics ===== * Don’t override use... 71}}, {{:arg|speakerprologic}}. * FMOD: {{:var|sound-rate}} has no effect with FMOD because upsampling