Fulltext results:
- reference @script
- t is not a compiled language and thus is not intended for high-performance or time-critical tasks. Game... Very much like Python.) * [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/cli... troller presets script]] * [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/tests/te... unds]] * **Configuration:** * [[https://git.skyjake.fi/doomsday/engine/src/branch/master/doomsday
- map_info_syntax @ded
- 0; Fog start = 0.0; Fog end = 0.0; Sky = ""; Execute = ""; On setup = ""; # Doo... ince 2.3) # As of version 1.9.7, linking a Sky definition to the Map Info # is the preferred method of sky configuration (separating the # two allows more flexibility for custom sky add-ons). # The following properties are ther
- model @assets
- n [[version:2.2]]. Doomsday 1.x supports only [[ded:model|MD2/DMD models]]. ===== Models representin... as "3D model asset to be used for representing [[ded:thing]]s of type POSSESSED in the game world". Th... must be one of the thing types defined in the loaded game. ===== Models representing player weapons ... wand") are defined by the game plugins in their [[ded:Values]] definitions ("Weapon Info" section). Yo
- overview_of_resources_doomsday_1.x @modding
- image, //.lmp// file). * Definition files (//.ded//). * Containers (//.wad//, //.pk3//). [[ht... fonts, background music and sound effects are loaded from WAD files. Doomsday has a mechanism that all... oad and use it automatically. Resources are divided into a number of classes. Each class has its own ... <game>/auto/// directory will be automatically loaded at startup. The data files are loaded in alphabet
- doomsday @guide:2.2:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_macos @guide:2.2
- tem * 3D models for world objects, [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_windows @guide:2.2
- tem * 3D models for world objects, [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_macos @guide:2.3
- tem * 3D models for world objects, [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- doomsday @guide:2.3:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_windows @guide:2.3
- tem * 3D models for world objects, [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- packages @fs
- tly), however using lower case letters is recommended for consistency. We have chosen to use [[http://... d to have at least two components. For example: //skyjake.example// is a valid identifier, but //exampl... is not. (The corresponding files might be named **skyjake.example.pack** and **example.pack**.) **Alte... rscore (_) found in the package file name is excluded from the package identifier. Doomsday attempts to
- 2.1.1 @version
- enderer such as white flashes with additively blended dynamic lights, and black walls appearing in the sky. A few bugs have also been fixed in the game menu
- doomsday @guide:2.1:man
- d to specify a response file whose contents are added to the command line. ===== Options ===== ; ... ''-game'' option, the specified files will be loaded at startup. Without ''-game'' they are just registered as available files that can then be loaded in games. It is also possible to load data files ... known games and automatically loads them when needed. ; ''-version'' : Show version information.
- readme_macos @guide:2.1
- ighting and multiple light sources), [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... o choose which additional mods are going to be loaded when the game is started. On the left side of the
- readme_windows @guide:2.1
- ighting and multiple light sources), [[skies]], [[skyboxes]], and [[particles]] * Environmental mappi... gress * Clients automatically download PWADs loaded on server * Automatic discovery of servers runn... based on their contents. The [[https://github.com/skyjake/Doomsday-Engine/blob/master/doomsday/apps/lib... o choose which additional mods are going to be loaded when the game is started. On the left side of the