• skip to content

Doomsday Manual

User Tools

  • Admin
  • Log In

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap
Trace:

rend-particle-rate

Search

You can find the results of your search below.

Contains
  • Exact match
  • Starts with
  • Ends with
  • Contains
@modding
  • Any namespace
Any time
  • Any time
  • Past week
  • Past month
  • Past year
Sort by hits
  • Sort by hits
  • Sort by last modified

Fulltext results:

particle_generator_examples
29 Hits, Last modified: 8 years ago
nce** property to reduce the amount of rain being rendered to particles that are within 1024 world units of the camera, ... what heavy rainfall it is not noticeable that the particles in the distance are not being drawn. <code> Gen... ce = 1024 Spawn age = -1 Max age = -1 Particles = 96 Spawn rate = 0.5 Spawn Rnd = 0.3 Presim = 175 Stage { Type = line
overview_of_resources_doomsday_1.x
18 Hits, Last modified: 6 years ago
tion textures can be of any size. The engine will render them scaled so that they fit the size of the or... the map doesn't have an alpha channel, one is generated by averaging the color values of the image. Ex... = Detail textures are grayscale images that are rendered on top of normal textures when walls and plan... f regular textures. The console variables {{var|rend-tex-detail}}, {{var|rend-tex-detail-far}}, {{var|

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Rename Page
  • Back to top
Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Share Alike 4.0 International
CC Attribution-Share Alike 4.0 International Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki
  • Doomsday Engine
  • 2.3 ⇣
  • Builds
  • Add-ons
  • Manual
  • ·
  • Forums
  • Support
  • Bug Tracker
  • Blog