Fulltext results:
- flags_reference
- from the ID number of the object is added to the current frame index of the object. Frame range must also ... groups ===== ==== hud ==== (Value = 0x2) ==== player ==== (Value = 0x4) ==== monster ==== (Value = 0x8) ==== weapon ==== (Value = 0x10) ==== ammo ==== (Value = 0x