Fulltext results:
- 1.9.0-beta6
- bindings subsystem. Axis controls can be bound to player controls in the same way as keys. There is a stack of binding contexts that allow... rosses a linedef whose type activation method is "player_cross" and one or more key requirements are set which the player does not ha... rawing the fullscreen HUD, only draw one icon per key colour regardless whether the player has multiple keys/cards of the given colour (e.g. if the player has both a red key card and a red skull key, only one icon will be drawn). 0= Draw al
- detailed_list_of_changes_in_doomsday_version_1.10
- tent read access violation. * Heretic: Errant Firemace spawning/repositioning. * Hexen: Missing m... reference#Commands|"If" conditions]] for checking player class were malfunctioning. ===== Multiplayer ===== * Player's weapon disappears after completing a map and beginning another. * Kill, item, an
- 1.9.0-beta6.2
- roup_id=74815&atid=542099). * Fixed: "Artefact key's not checking that player actually has item" (http://sourceforge.net/tracke... roup_id=74815&atid=542099). * Fixed: "Artefact key's not checking that player actually has item" (http://sourceforge.net/tracke... sound enabled. * Fixed: Changes to [[cvar]] [[player-eyeheight]] not effective immediately. * Fixed... in immediate destruction of the Maulotaur's floor fire attack if attempted when the Maulotaur's feet are
- detailed_list_of_changes_in_doomsday_version_1.15
- === * Fatal error when attempting to rebind ''key-delete-down''. ===== {{tag|Doom}} ===== * Monster Teleport Issue (TNT MAP31). * FIREBLU in Plutonia. * Infunctional teleporter trig... lar of its cave. * Cough sound playback when a player in god mode collides with a PoisonCloud. ===== ... o under the notification area. ===== {{tag|Multiplayer}} ===== * Map URIs are used in network games
- 1.9.0-beta6.1
- d. * Fixed: Crossbow side bolt projectiles not fired in line with the player's angle and lookdir when autoaim is disabled. *
- detailed_list_of_changes_in_doomsday_version_1.9.10
- rties invalid after an engine reset. ===== Multiplayer ===== * Server: connecting to one’s own local... mstances. * Bug in de::Info related to finding keys by ‘:’ separated identifier path. * Script: p... Doom ===== * Incorrect texture frames for the FIRELAV animation. * Missing "been there" splats an... nd “0”. * Script: added “export” statement and keyword. * Script: calling native functions from s
- 1.9.0-beta6.6
- ticles not drawn. * Minor issues with tracking players entering/leaving the [[void]]. === Windows ===... sing default event bindings for //viewsize -/+// (keyboard minus, equals). * After changing the even... cified inventory items. For example, to give only Firebombs and Morph Ovums use the command "give i7i8".