Fulltext results:
- 2.1
- aphics optimizations:** While games still use the classic renderer like in 2.0, all graphics are now draw... optimizations for more efficient rendering of the player view, menus, text, and the Doomsday UI. * **UI ... stomization settings and view options. * **Multiplayer convenience:** Clients will automatically downloa... nilla Heretic more closely. The appearance of the player status bar was tweaked, and a GL shader is used f
- 1.9.0-beta5
- l focus. One priority is to fix longstanding multiplayer and networking bugs. The other priority is to ref... the new client was denied access due to a "ghost" player left behind by a client that had previously exite... ecuting the bind console command on events in bindclass id 0 it would execute on all classes for the given event binding. * Fixed problem of repeat-event bin
- 1.9.0-beta6
- blems|known issues]]. The biggest is perhaps multiplayer games, which are not working in this release. The... bindings subsystem. Axis controls can be bound to player controls in the same way as keys. There is a stac... ccount. ===== Known problems ===== ==== Multiplayer games ==== Networked games are **NOT working** ... etween different world surfaces and objects. * Player's in-void status was not reset on map load. This
- 1.9.0-beta6.1
- awn if the render lists are frozen or if the view player is in the void. * Fixed: "jHexen: Savegame Cra... === XG === * Fixed: "A couple of broken XG classes" (http://sourceforge.net/tracker2/?func=detail&... side bolt projectiles not fired in line with the player's angle and lookdir when autoaim is disabled. *
- 1.9.0-beta6.8
- * On Unix and Mac OS X, selecting the Random player class caused the game to crash. * "Disc of repulsion... r. ==== Common code library ==== * Adjusted player control bindings to match how the original games ... momentary wait where the game is running but the player's view is not drawn. ==== Doom ==== * Renam... aphic. * Using the [[ccmd]] "give" to give the player health; amount given will now take the player's h
- 1.9.0-beta6.9
- new game is initiated using the default skill and player class. ===== New features ===== ==== Engine ====
- detailed_list_of_changes_in_doomsday_version_1.9.8
- sfbug|3496874}} * Hexen co-op: weapons for all player classes should be spawned. {{:sfbug|1572194}} ===== U... Also available in the Control Panel. ===== Multiplayer ===== * Saving during a multiplayer game is disabled. This feature will be restored in a future rele... me-coop-nothing]] that was preventing spawning of players. * Dedicated servers conserve CPU when no cli
- detailed_list_of_changes_in_doomsday_version_1.9.9
- add-on. * Hexen: loading of color translation class 2 (Mage) was broken (tried loading from the wrong lumps). * Hexen v1.0 and v1.1: Player color translations were applied incorrectly. * ... EOF characters in DeHackEd patches. ===== Multiplayer ===== * Server: mobj flags got lost due to a ... Automap: Polyobj lines are invisible. * Multiplayer Player Setup menu content placement. * Cannot
- 1.15
- — can be recorded in savegames and shared in multiplayer sessions. In 1.15, only [[:assets:model|3D model ... omsday will expand on this. **Doomsday Script subclassing.** The new scripting language provided by the ... rary continues to evolve. In 1.15, support for subclassing has been added, meaning you can derive objects... files, and packages in scripts, because the superclass objects can provide all the built-in bindings, an
- detailed_list_of_changes_in_doomsday_version_1.15
- working when loading a saved game. * XG Power class if health below. * Plane texture class gives new flat a tint of 0. * XG sector ambient sounds not ... lar of its cave. * Cough sound playback when a player in god mode collides with a PoisonCloud. ===== ... o under the notification area. ===== {{tag|Multiplayer}} ===== * Map URIs are used in network games
- detailed_list_of_changes_in_doomsday_version_1.13
- Support for using Oculus Rift's head tracking for player turning and looking. * Added a virtual input d... and ''head-pitch'' device inputs. * Added new player control "lookpitch". It sets the look pitch angle... iding any mouse or keyboard input. * Added new player control "yawbody". It applies an offset to the player's yaw angle. * Added new player control "yawhead
- detailed_list_of_changes_in_doomsday_version_1.10
- reference#Commands|"If" conditions]] for checking player class were malfunctioning. ===== Multiplayer ===== * Player's weapon disappears after completing a map and beginning another. * Kill, item, an... Assign the first start spot to the first client (player number 1), instead of player number 0 like in sin
- 1.9.0-beta7
- ent/server operating model will be used in single-player games, too. In practice, there will be two separa... st. Also important are improvements in the multiplayer gameplay. In fact, the application of the [[unifi... d_networking]] will make it mandatory to fix multiplayer problems. In Beta7, internally there will be no more difference between singleplayer and multiplayer games. The old (substandard) engi