Fulltext results:
- version
- files from server, UI improvements, custom IWADs, OpenGL 3.3 | ^ |||| | 2.0 | [[version:2.0.3]] | 2464 |
- troubleshooting @guide
- sure the basic information like operating system, OpenGL version and driver identifier, Doomsday version a... bottlenecks. Version [[version:2.1]] introduced OpenGL draw call batching, which alleviated some of the
- build_tools_for_unix @devel
- . These are SDL, SDL mixer, zlib, libpng, OpenAL, OpenGL, ncurses, X11, and the dynamic loader. Install th
- model @assets
- :GLShaderBank'' where they are stored as compiled OpenGL shader objects. In other words, shaders and model... ble must match an input variable (uniform) in the OpenGL shader. The values of the variables can be animat... nusSrcAlpha>''). Blending is specified using the OpenGL blending function factors and an operator: //(sou
- getting_started @guide
- rom a faster CPU. The GPU is required to support OpenGL 3.3. See [[Troubleshooting]] for tips about solv
- readme_macos @guide:2.2
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... U architectures: 64-bit/32-bit Intel * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- doomsday @guide:2.2:man
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... etic, Hexen, or other supported game * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- readme_windows @guide:2.2
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... : Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- readme_macos @guide:2.3
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... U architectures: 64-bit/32-bit Intel * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- doomsday @guide:2.3:man
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... etic, Hexen, or other supported game * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- readme_windows @guide:2.3
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... : Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- assets
- Other resources ===== ; [[assets:shader]] : OpenGL shader program ===== Implementation status (1.15
- 2.1 @version
- rer like in 2.0, all graphics are now drawn using OpenGL 3.3. This enables optimizations for more efficien... ent graphics API.** All graphics are rendered via OpenGL 3.3. Previously Doomsday has been using the obsolete OpenGL 2.1 compatibility API. Thanks to the new version,
- readme_macos @guide:2.1
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... U architectures: 64-bit/32-bit Intel * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==
- readme_windows @guide:2.1
- s * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [[movement smoothing]] (ac... models]]: FBX and MD5 with skeletal animation and OpenGL shaders, [[MD2]] / [[DMD]] with LOD support * [... : Windows 7 * DirectX 8 (or newer) * GPU with OpenGL 3.3 hardware acceleration ===== Games ===== ==