Fulltext results:
- running_a_server
- In the "autoexec.cfg" put the lines below: <code>net-ip-port 13209 server-game-deathmatch 1 server-game-nomons... erver-public = 1 net-dev = 0 net-ip-address = "" net-ip-port = 13209 net-master-address = "www.dengine.net" ne... atory (with ''-game''). - Configure the TCP (''net-ip-port'') port number. The default port number is 13209. * This step has to be done only once because the port numbers are saved automatically into the game con
- joining_a_network_game
- protocol's configuration variables, for example "net-ip-address" and "net-ip-port" with the TCP/IP protocol. **TCP/IP notes:** the port should be zero if you're not behind a firewall, or some specific port of your choice (you'll need to open it) if you are behind a firewall. You can't use the same port number as the server, neither can you use the master server's port number 10123. - Initialize the protocol with t
- shell_help
- you are expecting people to connect over the internet, make sure that the port is open in your firewall and/or NAT settings. Automatic port forwarding through a NAT is not supported, so you... files before connecting. Older clients do not support downloading files from the server. <note>You can... computer but each of them must have a unique TCP port number. The default port is 13209.</note> Click
- shell_help_2.0
- you are expecting people to connect over the internet, make sure that the port is open in your firewall and/or NAT settings. Automatic port forwarding through a NAT is not supported, so you... files before connecting. Older clients do not support downloading files from the server. <note>You can... computer but each of them must have a unique TCP port number. The default port is 13209.</note> Click
- shell_help_1.14-1.15.8
- you're expecting people to connect over the internet, make sure that the port is open in your firewall and/or NAT settings. *... computer, but each of them must have a unique TCP port number. The default port is 13209.}} Click **Start Server** when you're done. After the server has lau... as to either be on the local network or know your IP address. ===== Connecting and disconnecting ===