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- model
- sign weapon models in world units, they do not support autoscaling. | | ''fov'' | Custom FOV angle for r... l.skeletal.normal_specular_emission'' (from the //net.dengine.client.renderer// package) is used by def... only one copy of it is stored for rendering. **Tip about using inheritance.** If there are variants ... state MWANDUP { sequence "equip" {} } state MWANDDOWN {