Fulltext results:
- 1.9.0-beta6
- in BlackOutlines(). ==== Audio ==== * MIDI music broken when playback is attempted using the sdl_m... a "Before" script is present for a given map, the music played during the map would be started twice, onc... ack numbers playable via the IDMUS cheat. Now all music tracks are playable, even ones added by addons. ... pausemusic]]:[[ccmd]] Pause the currently playing music track. ==== DMU ==== * Added new DMU sub-ob
- 1.9.0-beta6.6
- occur if the engine attempted a write before the music playback interface had released the buffered music file. Sycraft's v4 remix was used for test purposes a... d]]. === Windows === * Vista/7: Non-working music volume controls. * "Music volume and balance". http://sourceforge.net/tracker/?func=detail&aid=271912
- 1.9.0-beta6.2
- = * Fixed: "Segfault when starting jdoom with music" (http://sourceforge.net/tracker/?func=detail&aid... 42099). * Fixed: Repeated playback of the same music track broken when using sdl_mixer or the CDAudio ... no demos are played/available). * Fixed: If a music interface is not present but CDAudio interface is
- 1.10.1
- print an invalid time in {{cmd|lastupdated}} * Music: Symbols (like ~) were not expanded in the [[music-soundfont|SF2 soundfont path]], causing the [[fluid_s
- 1.15.1
- # * **Hexen:** Spurious warning messages about music no longer being shown ("ignoring unknown music in TranslatedMapinfos") #@Issue_HTML~2083~@# * **Hexen
- 1.9.9
- o optimizations in the BSP builder. * Improved music support for OS X 10.6+ and Linux: [[fluid_synth_f... fonts]] can be used with the original games' MIDI music. * OS X Gatekeeper compatibility. * Many bu
- 1.9.10
- th audio plugin]] no longer requires FMOD to play music; it can send music directly to the audio output. * Command-line tools for creating and editing data f
- detailed_list_of_changes_in_doomsday_version_1.9.8
- m multiple audio plugins. E.g., SFX from FMOD and Music from winmm (for MIDI). See [[:isfx]], [[:imusic]]
- detailed_list_of_changes_in_doomsday_version_1.9.7
- l) * Hexen: skies do not scroll * Hexen: no music beyond title * replacement sprites scaled to d
- 2.2.1
- Monospaced text displayed incorrectly * Linux: Music volume has no effect with FluidSynth * "No mons
- 2.2
- Line type 98 had gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wa
- 1.9.0-beta5
- was 64. ==== Mac OS X ==== * Made sure MP3 music works in OS X with QuickTime. * The distributi
- 2.1
- to require the ''-sfxchan'' option). By default, music playback is paused if the game window loses focus
- 1.14.5
- ate #@Issue_HTML~1825~@# * **Doom:** Incorrect music for Doom2 TNT - MAP21 #@Issue_HTML~1824~@# ====
- 1.9.0-beta5.1
- sound support and EAX effects), but MP3/OGG/etc. music playback won't be available in that case. ====