Fulltext results:
- 2.1
- ged “masterlevels” so it’s easier to find them in mod lists. (Tip: Use the “Play in…” feature via the M... Master Levels easily.) **Browsing known IWADs.** Mod lists show “gamedata” and “core” tags on request.... core” is for Doomsday’s own packages. **Improved mod editing behavior.** If you edit a mod/package at runtime while it is loaded, Doomsday will automatical
- 1.9.0-beta6
- g issues with the statusbar when playing the HACX mod. * Missing skull cursor in the "ReadThis" scre... Map Info definition to link the two. This allows mod authors to patch just the Sky definitions without... =Automatically disable the user's defaults if the mod being played includes a custom [[playpal|palette]
- 1.9.0-beta6.3
- t start up. * Improved: Added some rudimentary mod authoring, debug aids to [[in_fine]]. If a refere
- 1.9.0-beta6.4
- the shinemaps and associated masks when using the mod "jDRP Reflections v1.2" * Resource locator una
- 1.11.2
- Map Renderer: Fatal error firing the BFG in DOOM mod "Astrostein" * Server: Fatal error trying to u
- 1.14
- granularity. For instance, messages intended for mod and resource authors are separated from regular u
- 1.15
- - this practice is no longer necessary, allowing mod authors freedom to use whatever name they like (f
- detailed_list_of_changes_in_doomsday_version_1.9.7
- The gravity multiplier ([[:cvar]] [[:server-game-mod-gravity]]) previously only available in multiplay
- detailed_list_of_changes_in_doomsday_version_1.15
- p progression for the current episode. This gives mod authors a convenient way to test out the map prog