Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ap * [367] regression: missing/hidden automap [scale initialization issue] * Hexen: pottery explode... n: no music beyond title * replacement sprites scaled to dimensions of iwad original * server shoul... to match Windows: behaves like a normal key * menu buttons do not reflect the current state of their... "unload" should not return to ringzero] * Game Menu|Hexen: character selection menu draws player spri
- 1.9.0-beta6
- console command line. * Cursor height was not scaled correctly according to font size. ==== Dedicat... ot the view frame, are always drawn at a readable scale. * Free panning did not respect the rotation a... e to calculate values, required for rendering the menu fog were unnecessarily calculated when the menu was not visible. (http://sourceforge.net/tracker/index.
- 1.9.0-beta1...4
- the commonization of various subsystems like the menu and automap). Thus development has not been at a ... ler, including generation of desktop icons, start menu entries, and uninstallation. * The most impor... exture color processing was fixed so that Hexen's menu text color is closer to the right color. ==== Common Code Library ==== Color selection menu items are now drawn correctly under MacOSX. ===
- detailed_list_of_changes_in_doomsday_version_1.11
- When drawing psprites the "static" weapon offset scale used for preventing lowering was not applied as i... the available games are displayed in a graphical menu. * Added the [[:de_menu]] that opens when clicking on the Doomsday logo in the right side of the [[:... k_bar]]. * One can now check for updates via a menu item also on Windows and Linux (using the [[:de_m
- 1.9.0-beta6.3
- l, from a definition which requests the automatic scale-to-sprite feature but the sprite it references ca... il&aid=2788317&group_id=74815&atid=542099). === Menu === * "Load menu skull cursor initial position" (http://sourceforge.net/tracker/?func=detail&aid=28... ode appear far east of where they should be. * Menu type-in effect not enabled by default. * Use o
- detailed_list_of_changes_in_doomsday_version_1.13
- p resulting in various visual glitches. * Tiny menu cursor with some mods (e.g., Hell Revealed II). ... elease info. * The size of all UI fonts can be scaled with the [[:fontsize]] option. For instance, "-f... ived key events. It can be accessed via the Gauge menu. | ===== {{tag|Renderer}} ===== * Wrapped