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- t is not a compiled language and thus is not intended for high-performance or time-critical tasks. Game... e shader variables, render passes, and the active material * **Application:** * Loading fonts * Ca... script:module:defs#lookups|Accessing currently loaded DEDs via the Defs module]] * **Files:** * R... layer|Earthquake effect]] * **Things:** * [[ded:state#action|State action function]] * [[.mod