Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.10
- * Savegame: Interpretation error deserializing material archive version #0. * Savegame: Interpretation error deserializing invalid material references. * XG: Broken material change line types which specify the material in their definition. * XG: Broken line types (using [[:lref
- 1.9.0-beta6
- * When drawing the console, if a background [[material]] is set, it would also be used on both the borde... nd have been removed. * Only look up surface material names once and use their symbolic names thereafte... should be considered depreciated. * Abstract [[material]]s system wraps [[texture]], [[flat]] and [[sprit... OOM.exe rendering trick; non-clipping of middle [[material]]s on twosided [[linedef]]s by sky [[surface]] [[
- 1.9.0-beta6.1
- t a warning message about unknown gltextures in [[material]] definitions even when found. * Fixed: [[material]] definitions referencing [[sprite]] [[patch]]es not ... 646632&group_id=74815&atid=542099). * Fixed: [[material]] changes on [[sidedef]] [[surface]]s as a result... objlinks over two-sided linedefs when the middle material on the back side of the spread direction complete
- detailed_list_of_changes_in_doomsday_version_1.9.7
- p when -iwad equals the Doomsday install dir * material subsystem causes fatal errors in dedicated mode ... in regular Hexen Map01 * server needs to send material Id dictionary to clients * [376] Chex Ques... el (Rend_RenderSkyHemisphere: Sky layer without a material!). * The current item display on the fullscree
- 1.9.0-beta6.3
- V when attempting to draw a world surface using a material whose primary texture has an alpha channel and al... ected. ==== dpWADMapLoader ==== * Allow any material on any world surface when loading DOOM/Hexen form
- detailed_list_of_changes_in_doomsday_version_1.9.9
- sprites. * Renderer: take middle wall section material opacity into account with sky-fix geometry. * ... gine reset when in a map with one or more glowing material. ===== Definitions ===== * DED: Unknown Ble
- detailed_list_of_changes_in_doomsday_version_1.11
- t behavior of tag 666 action specials. * Doom: material FIRELAV2 missing glow (missing Material definition). * Heretic: end game finale texts do not fit on scre
- 1.10
- terials system to include animations as part of a material. * Fixed several [[detailed_list_of_changes_in
- 1.11.1
- Transmission of malformed DT_SIDE deltas (fixes "material y-axis pegging" in multiplayer) * libcommon: R
- 2.2
- a Doomsday update. ===== Fixes ===== * [[ded:material#light_110|Light decorations]] were not being rend
- detailed_list_of_changes_in_doomsday_version_1.12
- 1 map hacks. * Batched surface redecoration by material and addressed associated performance bottlenecks.
- detailed_list_of_changes_in_doomsday_version_1.13
- n precaching composite bitmap fonts. * Respect material groupings when caching any/all materials. }} =