Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.14
- The multiplayer UI automatically displays local servers and asks the master server for public games. * New dialog for connecting manually to a IP address or domain. * Master server settings are no longer stored cvars (net-master-*). The master server's API URL is now configured as a single variable: ''Config.masterServer.apiUrl''. ==== All Games ==== * Unified gam... iguration ==== Shell ==== * When starting a server, it can be made public or private with a checkbox
- 1.9.7
- lable via the [[http://dengine.net/|dengine.net]] master server. For more information, see the [[#Multiplayer|det... ce_cmake_with_qmake]] * [[fix_network_games_in_master]] * [[drop_nondedicated_multiplayer_hosting]] ... * [[fix_64-bit_build]] * [[merge_ringzero_and_master_branches]] * [[resource_uris]]: common way to ... ===== ==== Hosting a game ==== Only [[dedicated_server]]s are supported. You can start one on your own s
- 1.10
- as no GUI dependencies. * [[multiplayer:public server]]s (that are listed on the [[multiplayer:master_server]]) are now required to have a [[multiplayer:shell_password]]. * Consolidated the materials syst... [doomsday-shell]] (GUI/text), separate [[doomsday-server]], add server.pro, moved m_bams, text and math utils (m_misc) and Win32-style findfile to libdeng1 * [
- 2.1
- ill automatically download missing PWADs from the server before joining the game. #@Release_HTML~2018-12... s like ''-fast'' and ''-respawn'' via the GUI. **Master Levels.** The Master Levels for DOOM are now automatically tagged “masterlevels” so it’s easier to find them in mod lists. (Ti
- 1.9.8
- /mouse input, and low-level networking (including master server comms). Addresses bugs: {{sfbug|2158271}} {{sfbug... _bottlenecks]] (minor optimizations for dedicated servers) {{ file:branches_and_releases_2.png }} =====... 7]], so after you upgrade you can only connect to servers that run the same version as you (1.9.8). For m
- detailed_list_of_changes_in_doomsday_version_1.9.8
- sound from the same emitter (e.g., Cyberdemon and Mastermind alert sound is not cut off by their footsteps... ture release. * Removed fatal error causing [[:server-game-coop-nothing]] that was preventing spawning of players. * Dedicated servers conserve CPU when no clients connected (if [[:noinput]] is being used to run a background server). ===== UI and menus ===== * Control Panel
- 1.14
- evamped using our new [[ui_framework|framework]]. Servers not announced to the master server listing can be seen automatically in the Home Screen and in the Multiplayer games dialog, if you a
- 1.9.0-beta5.1
- circumstances, Doomsday failed to understand the master server HTTP responses. This was fixed by using an extern