Fulltext results:
- overview_of_resources_doomsday_1.x
- based on file name extension: PK3/ZIP/LMP/WAD are mapped to //data/<game>/auto/// and DED goes to //defs/<game>/auto///. For example, placing //test.ded// into the root of a PK3 has the same end result as placing //test.ded// into //defs/<game>/auto///. Since this automatic mapping only affects single files, it is also possibl
- addon_bundle
- ecialist tools (only a text editor, for writing [[Info]] metadata). ===== Anatomy ===== The high-leve... on / | contents / | data / | defs / | info | readme.html The folder name is suffixed wi... nside the bundle have a special meaning: <code>[[info]]</code> (required, plain text file) Describes w... n as metadata). This is analogous to the use of //Info// in a [[addon_box|Box (Addon)]]. Note the lack o
- hexen_mapinfo
- = * [[:ded|Doomsday Engine Definitions]] * [[ded:map_info|Map Info (DED)]] * [[http://doomwiki.org/wiki/MAPINFO|MAPINFO]] - DoomWiki article describing format specifics.