Fulltext results:
- troubleshooting @guide
- he Bloom effect in this case. * When in a large map you notice the slowdown (perhaps looking at a lar... FPS significantly increase if you turn and face a wall so that nothing but the wall is visible? This would indicate the slowdown is caused by the renderer's p
- thing @ded
- will be removed imediately from the gameworld at map start up. The other states series are called by ... weapon. | | nosector| Yes| Yes| Yes| | | noblockmap| Yes| Yes| Yes| | | ambush| Yes| Yes| Yes| | | ... hed that it will fall to the floor as soon as the map starts. | | nogravity| Yes| Yes| Yes| The thing i... tate as soon as it touches another thing or floor/wall. | | dropped| Yes| Yes| | | | altshadow| | | Yes
- 2.2 @version
- alues]] for ammo per shot, support for Hexen-like wall-bouncing missiles, and a script binding for start... ad gone missing in Heretic. * No music in Hexen Map 26. * Incorrect alignment for a wall’s lower texture under certain circumstances. * Several [[:xg|X
- overview_of_resources_doomsday_1.x @modding
- ontainer format. By default all resources such as wall textures, menu graphics and fonts, background mus... ata files somewhere on your hard drive. You could map this directory to //data/<game>/auto//, which wou... ual directory mapping is defined using the ''[[-vdmap]]'' option. It takes the source and destination directories as parameters. For example: ''-vdmap "D:\Games\MyAuto" "C:\Doomsday\Data\jDoom\Auto"''
- readme_macos @guide:2.2
- ts * Plain text [[definitions]] for things like map objects, finale animations, and episode structure... ere in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows ... ation includes: * ping time * which game and map is currently running * outline of the current m
- doomsday @guide:2.2:man
- ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair of numbers (episode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | '
- readme_windows @guide:2.2
- ts * Plain text [[definitions]] for things like map objects, finale animations, and episode structure... ere in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows ... ation includes: * ping time * which game and map is currently running * outline of the current m
- readme_macos @guide:2.3
- ts * Plain text [[definitions]] for things like map objects, finale animations, and episode structure... ere in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows ... ation includes: * ping time * which game and map is currently running * outline of the current m
- doomsday @guide:2.3:man
- ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair of numbers (episode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | '
- readme_windows @guide:2.3
- ts * Plain text [[definitions]] for things like map objects, finale animations, and episode structure... ere in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows ... ation includes: * ping time * which game and map is currently running * outline of the current m
- shell_help @multiplayer
- rnet, make sure that the port is open in your firewall and/or NAT settings. Automatic port forwarding th... he Status page displays an outline of the current map on the server. The positions of all players in th... used to quickly change the game type, the current map, and a handful of other gameplay settings. The map has to be changed or restarted for the new options
- readme_macos @guide:2.1
- ts * Plain text [[definitions]] for things like map objects, finale animations, and episode structure... ere in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows ... ation includes: * ping time * which game and map is currently running * outline of the current m
- readme_windows @guide:2.1
- ts * Plain text [[definitions]] for things like map objects, finale animations, and episode structure... ere in use, the overall game parameteres, current map, and other status information. **Deleting a sav... e maps in the WAD are listed so you'll know which map to start when playing. The info popup also shows ... ation includes: * ping time * which game and map is currently running * outline of the current m
- doomsday @guide:2.1:man
- ''-game'', automatically also jump to a specific map. The map can be specified either as the map number, a pair of numbers (episode and map), or the map identifier (e.g., "MAP12"). ; ''-width'' | '
- shell_help_2.0 @multiplayer
- rnet, make sure that the port is open in your firewall and/or NAT settings. Automatic port forwarding th... he Status page displays an outline of the current map on the server. The positions of all players in th... used to quickly change the game type, the current map, and a handful of other gameplay settings. The map has to be changed or restarted for the new options