Fulltext results:
- material_syntax
- e //top// map for ceiling planes and the //side// map for walls. If left blank (the default), the default linear falloff texture for round lights is used. Use ''-'' to disable the map entirely. (No light will then be cast in that dir... ** produces quite a large flare!</note> ; Flare map : Name of the flare map (i.e., texture) to use for the halo. For example:<code>Flare map = "myflarem
- infine_script_reference
- (InFine scripts can be played before or after any map); briefings and debriefings if you will. ===== ... are not, however). Whitespace (spaces, tabs, newlines) is ignored. Comments are ignored. Comments are lines that begin with the hash character (#), or anyth... 13 ; </code> Strings can be split onto multiple lines (like in [[DED]] files, see the [[Text]] definit