Fulltext results:
- world @script:module
- s~@# ( #@Arg_HTML~Text,thingId~@# ) Searches the map for all things of type //thingId// and returns an array of [[#World.Thing]] references. #@Identifier_HTML~spawnThing~@# ( #@Arg_HTML~Text,typ... . The //type// must be an existing [[ded:Thing]] ID, for example "POSSESSED". The //pos// can be spe... ===== World.Thing ===== Base class for mobjs. #@Identifier_HTML~addMom~@# ( #@Arg_HTML~Array,momentu
- app @script:module
- riables and functions. ===== Functions ===== #@Identifier_HTML~consolePlayer~@# ( ) Returns an obj... ([[script:module:App#app.player|App.Player]]). #@Identifier_HTML~gamePlugin~@# ( ) Returns the identifier of the currently loaded game plugin. The retur... instance for the Doom game plugin: "doom" #@Identifier_HTML~getInteger~@# ( #@Arg_HTML~Number,i
- audio @script:module
- or the audio subsystem. ===== Functions ===== #@Identifier_HTML~localSound~@# ( #@Arg_HTML~Text,sou... particular emitter object. //sound// must be a valid ID of a [[ded:sound|Sound definition]]. //volume// is the volume of the sound in the range 0...1. Th... lay a sound originating from a [[ded:thing]]. #@Identifier_HTML~setAmbientSequence~@# ( #@Arg_HTML~
- defs @script:module
- [ idLookup, nameLookup, order ] For example, ''idLookup'' is a dictionary that maps IDs to definition records. <code> $ Defs.things.idLookup['possessed'] ⇒ __order__: 1 custom: F... [ 0x400006, 0x40000, 0 ] height: 56 id: POSSESSED mass: 100 misc: