Fulltext results:
- infine_script_reference
- (InFine scripts can be played before or after any map); briefings and debriefings if you will. ===== ... doom2-plut</code> | | secret| True if the current map was exited through a [[:secret_exit]]. | | netgam... mode]] is "[[:doom2]]" ([[games:doom]]). | | leavehub| True if a [[:hub]] has just been exited ([[:hexen]]). | | fighter| True if the player's class is [[:f
- episode
- roups together one or more maps (possibly using [[hub]]s) and describes the connections between those m... . In other words, which exit leads to which other map in the same episode. **Hub.** A [[hub]] is a group of maps where the player may travel several times between the various maps in
- episode_syntax
- } } # Other Map definitions for the hub... } Map { ID = ""; Wa... kings expansion).</note> Group of one or more [[#Map|maps]] which should be treated as a "hub". An episode may consist of any number of hubs co... does not matter. When play transitions from one map to another and the destination map is in the same hub as the current map; the game plugin may elect to ... inventories of all players unless the destination map is in the same hub. In which case the items the players have collect