Fulltext results:
- overview_of_resources_doomsday_1.x @modding
- into the //Patches// directory. Doom uses color-mapping to change specific colors in some sprites, e.g., the players, so that the s... copies of it in memory. Doomsday will not change colors on the fly in external resources. However, color-mapped versions of sprite frames can each have their ... l resources. To indicate that a resource is color-mapped, its name is formed like this: //(patchName... suffix makes the image color keyed (i.e. special colors indicate transparent pixels). ===== Raw screen
- detailed_list_of_changes_in_doomsday_version_1.9.9 @version
- issing prompt for "idbehold" cheat. * Heretic: doors now play the right sound when closing (should be... S at end). * Hexen: crash when opening a swing door (old bug from 2003; out of bounds memory access).... . * Hexen: allow [[:warp]]/[[:setmap]] only to maps defined in [[:mapinfo_hexen]]. * Hexen: movement of fog clouds (e.g., map 8) was not smooth. *
- detailed_list_of_changes_in_doomsday_version_1.10 @version
- emace spawning/repositioning. * Hexen: Missing map cluster ending intermissions (e.g., after Seven P... * Player's weapon disappears after completing a map and beginning another. * Kill, item, and secre... -op) intermission: the server was not sending the map's total kill, item and secret counts, which meant... e client. * Heretic|Hexen: Status bar life gem colors did not match the actual player colors. * Here