Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.14
- ow. * Removed invalid console variables (like "player-weapon-order8" in Heretic). ==== Renderer ====... s. * The multiplayer UI automatically displays local servers and asks the master server for public gam... mes now utilize an internal savegame for tracking player progress. * Recover from a failed savegame loa
- 1.9.0-beta6
- bindings subsystem. Axis controls can be bound to player controls in the same way as keys. There is a stac... etween different world surfaces and objects. * Player's in-void status was not reset on map load. This led to HOM in the sky until the player moved, if said player was in the void at the end of the last map. * Algorithm used for determining the
- 1.15.2
- xes ===== * **Multiplayer:** Spurious remote player movements when local player is moved #@Issue_HTML~2099~@# ===== See also ===== * Roadmap: [[http://tracker.dengine.net