Fulltext results:
- 1.9.0-beta6 @version
- generated once and used for the viewports of all local players. * Redesigned [[lumobj]] management (dynamic ... generated once and used for the viewports of all local players. * Lighting of all world surfaces and objects... play redundant. === Chat === * Chat between local players (including chat macros) is now supported (client... completely isolate from the games. * Multiple local players. * Added [[viewgrid]]:[[ccmd]] configure th
- player_controls @devel
- mds are no longer used. * Support for multiple local players. * Flexible (engine-side) configuration of in... the exactly correct latency-free position of the local players. The server will respect this information and ap... their own (the goal is to try to make the remote players move similarly as local ones; smoothly and without sudden warping). * ... ropriately when exiting/launching. ==== Goal 1: Player controllable locally ==== * Define control defaults for multipl
- readme_windows @guide:2.3
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- readme_windows @guide:2.2
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- readme_windows @guide:2.1
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- readme_windows @guide:2.0
- sub-packages. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer packages.** By default, clients are not allowed t... Network settings. You can then select additional local packages for multiplayer games in the server information popup before join
- readme_macos @guide:2.3
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- readme_macos @guide:2.2
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- readme_macos @guide:2.1
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- readme_macos @guide:2.0
- sub-packages. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer packages.** By default, clients are not allowed t... Network settings. You can then select additional local packages for multiplayer games in the server information popup before join
- doomsday @guide:2.0:man
- sub-packages. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer packages.** By default, clients are not allowed t... Network settings. You can then select additional local packages for multiplayer games in the server information popup before join
- doomsday @guide:2.1:man
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- doomsday @guide:2.3:man
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- doomsday @guide:2.2:man
- ontained mods. ==== Multiplayer ==== The Multiplayer tab lists multiplayer games that you can join. Servers on the local network are discovered automatically and are visi... ows you to start, stop, and control Doomsday multiplayer servers. This includes both your own local servers and remote servers on the internet. //d... "Filter X Axis" and "Filter Y Axis" options. **Local multiplayer mods.** By default, clients are not allowed to lo... Network settings. You can then select additional local mods for multiplayer games in the server information popup before join
- app @script:module
- ailability: Heretic, Hexen.) Starts or stops the local earthquake effect where a player's camera is being randomly shaken. Both the //in... tHealth~@# ( #@Arg_HTML~Number,hp~@# ) Changes player health to //hp// without checking restrictions. T... e set to any number, even higher than the defined player maximum health. Setting //hp// to zero or a negative value kills the player, even if they have invulnerability. #@Identifie