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- 2.3 @version
- /TNT: Evilution// and //The Plutonia Experiment// use several render/map hacks to take advantage of quirks in the original DOOM renderer. Many of these effects are now supported (or fixed) in Doomsday. Example... ng is supported via DeHackEd. In Heretic, ambient sound sequences can be redefined and new ones can be ad... enderer.** Player HUD weapon models may specify a custom FOV value for rendering so that model authors hav
- map_info_syntax @ded
- le fog in the map. | | lightning | Enable thunder sound effects and random flashes of bright lighting in sky-lit ... Sky ==== Identifier of the [[Sky]] definition to use with this map. If not specified, the sky will be ... n (separating the two allows more flexibility for custom sky add-ons). The following properties are theref... o allow defining additional or customized ambient sound sequences in Heretic. Added in [[version:2.3]].
- overview_of_resources_doomsday_1.x @modding
- es, menu graphics and fonts, background music and sound effects are loaded from WAD files. Doomsday has a mechani... namic lights | | Music| Background music | | Sfx| Sound effects | Another example: sound effects for Doom II would be placed in the directory //data/doom2/sfx///. The reso... quality is not as high and it does not support 3D sound effects. Like other external resources, placing a music
- readme_macos @guide:2.2
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback ... . The recommendation on all platforms is FMOD for sound effects and FluidSynth for music, because these two enabl
- doomsday @guide:2.2:man
- Set the audio plugin for CD playback, music, and sound effects. The following plugins are available: * dummy ... zed mode. ; ''-noaudio'' : Disable all audio (sound effects and music). ; ''-noautoselect'' : Do not try ... c'' : Disable music. ; ''-nosfx'' : Disable sound effects. ; ''-nosteam'' : Disable detection of games ... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *
- readme_windows @guide:2.2
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bi... . The recommendation on all platforms is FMOD for sound effects and FluidSynth for music, because these two enabl
- readme_macos @guide:2.3
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback ... . The recommendation on all platforms is FMOD for sound effects and FluidSynth for music, because these two enabl
- doomsday @guide:2.3:man
- Set the audio plugin for CD playback, music, and sound effects. The following plugins are available: * dummy ... zed mode. ; ''-noaudio'' : Disable all audio (sound effects and music). ; ''-noautoselect'' : Do not try ... c'' : Disable music. ; ''-nosfx'' : Disable sound effects. ; ''-nosteam'' : Disable detection of games ... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *
- readme_windows @guide:2.3
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bi... . The recommendation on all platforms is FMOD for sound effects and FluidSynth for music, because these two enabl
- doomsday @guide:2.1:man
- Set the audio plugin for CD playback, music, and sound effects. The following plugins are available: * dummy ... zed mode. ; ''-noaudio'' : Disable all audio (sound effects and music). ; ''-noautoselect'' : Do not try ... c'' : Disable music. ; ''-nosfx'' : Disable sound effects. ; ''-novsync'' : Disable vsync. ; ''-out''... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *
- readme_windows @guide:2.1
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * DirectSound3D, EAX 2.0 (32-bi... . The recommendation on all platforms is FMOD for sound effects and FluidSynth for music, because these two enabl
- readme_macos @guide:2.1
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... [[http://www.fmod.org/|FMOD]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback ... . The recommendation on all platforms is FMOD for sound effects and FluidSynth for music, because these two enabl
- compiling_and_running_1.15_or_earlier_qmake @devel
- aders]]. * [[eax]] 2.0. Used for environmental sound effects such as reverb. EAX 3.0 may work as well but hasn... - Go to Projects → Desktop :: Run and create a custom Run configuration. - Set **distrib\products\bi... ame way on all platforms. Brief summary of how to use it: you will need to create an empty directory wh... ===== Creating a release package ===== You can use the [[automated build system]] to create and pack
- doomsday @guide:2.0:man
- Set the audio backend for CD playback, music, and sound effects. The following audio backends are available: *... ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... ttp://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback
- readme_macos @guide:2.0
- ly based on [[glBSP]]) Audio: * 3D positional sound effects * Environmental [[echo and reverb]] effects *... ttp://www.fmod.org/|FMOD Ex]] for audio playback (sound effects, music, CD audio tracks) * Supports the open so... ww.libsdl.org/projects/SDL_mixer/|SDL_mixer]] for sound effects and music files * FluidSynth for MIDI playback ... Set the audio backend for CD playback, music, and sound effects. The following audio backends are available: *