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- create_a_new_monster @howto
- This article describes how to create a new monster in Doomsday. A mobj in Doomsday is defined with a [[thing|thing defi... es]]. The below will explain how to use these to create a new monster. **Notes:** //For this HOW TO I'm going to assum... oomsday]].// ====== Using existing resources to create a NEW monster ====== For this HOW TO, I'm going to guide you ... D (containing at least one start position for our new monster). Once you understand how to create the Barrel Monster it's relatively easy to then go on to create a pr
- using_blender_to_create_a_model_for_doomsday @modding
- edited) ===== Animating your model ===== - Create a new window in blender. - Chose that window to show... selected!) now press the "+"[plus sign] this will create a new action. - Make sure the new action is selected, [you can delete what keyframes are in the new action. Repeat step 6. {{note|If you do select t
- ded
- hy" a certain method has been used. * [[howto:create_a_barrel_monster|Create a "Barrel Monster"]] * [[howto:create_a_light_thing|Create a "Light Thing"]] * [[howto:use_deds_in_doom_builder|Use DoomBuilder to edit DED
- create_a_barrel_monster @howto
- #REDIRECT [[create_a_new_monster]]