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guide:game_identity_key

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guide:game_identity_key [2012-01-18 16:47]
danij /* Uses */
guide:game_identity_key [2017-03-21 08:58] (current)
skyjake
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 +====== Game ID ======
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 +A game's **identity key** is a text string used to uniquely identify a game "​mode"​ playable with the Doomsday Engine. Game modes are registered by the installed game plugins during startup.
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 +A complete listing of all supported games and their associated IDs can be found in the [[Readme]].
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 +A single game component, such as the Doom Plugin, may implement multiple game modes. Each mode emulates a specific version of the original game and typically has its own [[IWAD]] file. In some cases, several modes may utilize the same resources as other game modes.
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 +===== Uses =====
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 +  *  Used to identify the game in [[home_screen|Home]].
 +  *  Used to identify a network game on the [[multiplayer:​master server]].
 +  *  Used during [[modding:​external_resource_file|resource location]] to limit a subset of resources to a particular game mode.
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