Fulltext results:
- app @script:module
- ) Returns the identifier of the currently loaded game plugin. The return value is text, for instance for the Doom game plugin: "doom" #@Identifier_HTML~getInteger... the constants in the App module, such as ''App.NETGAME''. #@Identifier_HTML~quit~@# ( ) #@Identifier... the constants in the App module, such as ''App.NETGAME''. Note that some values cannot be changed, or ar
- reference
- nded for high-performance or time-critical tasks. Game plugins, for instance, should be written in nativ... nt/net.dengine.client.pack/modules/controllers.ds|Game controller presets script]] * [[https://github.... eanimator|When receiving damage or when the thing state changes]] * [[assets:model#timelines|At speci... cation:** * Loading fonts * Callbacks for game load/unload * **Audio:** * [[.module:audio|