Fulltext results:
- 1.9.0-beta1...4
- n has been removed as obsolete. * The virtual file system has been enhanced with the possibility to ... ncounter many bugs and small glitches; be sure to file bug reports on the [[http://sourceforge.net/track... one// option as obsolete * fixed: crash during startup when running with [[extra_verbosity]] ===== Def... r memory leaks concerning definition data ===== File system ===== * removed fixed limit on the num
- 1.9.0-beta5
- il&aid=1532009&group_id=74815&atid=542099) ==== File System ==== * Fix crash at startup when no [[iwad]] has been specified (after startup aborted by user). Also, when launching [[wolfen_doom]] ... atid=542099) ===== Changes ===== * Resource files packaged into PK3s in the installed file tree.
- detailed_list_of_changes_in_doomsday_version_1.15
- t launch because **game.cfg** was not found. This file is only created when quitting the game for the fi... . * **Windows:** Pressing Alt+F4 during engine startup causes Doomsday to crash. * Crash if "Custom" ... tate (de-serialization error). Existing **.save** files are OK. * Death Wyvern gets stuck in the cent... command and [[:doomsday_script]] modes. * The file path where the console log is written can be copi
- 1.9.0-beta6.6
- = ==== Engine ==== * Faulty handling of //-file//, //-iwad//, //-def//, and //-defs//. It was att... ting to load all of the command line arguments as files/definitions. (One symptom was http://sourceforge... ldn't open dd-buffered-song for writing" A simple file rotation scheme was implemented to avoid potential file locking issues that could occur if the engine att
- detailed_list_of_changes_in_doomsday_version_1.9.9
- ===== Fixed bugs ====== * Fatal error during startup with [[:novideo]]. * Parsing of spaces in comm... in PK3 containers. * Deh Reader: Tolerate mid-file EOF characters in DeHackEd patches. ===== Multi... robust way to look for plugins (checking type of files to see whether they are shared libraries). ===... and line are relative to the working directory at startup. Previously they were interpreted relative to the
- 1.8.5
- oomsday.exe and drD3D.dll, which meant that the [[startup_window]] and the [[direct3_d_configuration_dialog... detail_texture]]s can now use [[external_resource_file]]s instead of [[wad]] [[lump]]s ([[detail]]:File) * [[external_resource_file]]s can be located in relation to Doomsday [[base_path]] (e.g. Shiny map
- 1.9.0-beta6
- p. A new "busy" mode was added, replacing the old startup screen and progress bars. In the games, fonts are... ) ==== Unix ==== * Endian issues in the TGA file reader/writer (http://sourceforge.net/tracker/ind... tion key). ==== Windows ==== * The separate startup window containing messages printed during engine ... console). ==== Mac OS X ==== * The separate startup window containing messages printed during engine
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ogress animation jumps arounds [anim logic] * -file arguments interpreted too late * -vdmap'd path... * [376] Chex Quest: unable to find a font at startup * getting stuck in monsters [prevent clientsid... round does not cover entire view * segfault at startup [startup fonts not installed on Unix] * automap: player marker not smoothed/angle not updated * Doom
- detailed_list_of_changes_in_doomsday_version_1.9.8
- de at the same time. * If shutting down during startup, don't write config files if they haven't been read yet. ===== Gameplay ... esource subsystem performance for a faster engine startup. * Removed fixed upper limit of 768 defined mo... (gamma ramp). * System-level [[:configuration_file]]s **/etc/doomsday/paths** and **~/.doomsday/path
- detailed_list_of_changes_in_doomsday_version_1.9.10
- ., those set with [[:doomwaddir]]). * Improved startup performance with several file system and resource management optimizations. *... of version number. * Unix: **defaults** config file for de::UnixInfo. ===== Audio ===== * FMOD... with "fluidsynth:driver" in the **defaults** info file. ===== Games ===== * Renamed core resource
- 2.0.1
- 2230~@# * Screen remains completely black after startup, even though console is accessible (randomly occu... shows "unknown game" items after changes to Data Files settings #@Issue_HTML~2219~@# * Fullscreen "Qu... #@Issue_HTML~2240~@# * Improved handling of WAD files with the same name located in different director... etect GOG.com/Anthology version of Final DOOM WAD files * **Hexen:** Crash in Deathkings map 8 (Consta
- 1.9.7
- ermine which games can be launched. Consequently, startup is a bit slower than in previous releases. * ... source_uris|URI]] paths into the engine's virtual filesystem. * **FMOD Ex.** By default, the engine... setmap 1 5 Note that you can set up a **.cfg** file where you can define the server configuration and
- 1.13
- # ===== Overview ===== ==== Highlights ==== {{ file:inverted_monochrome.png?350x0}} **Framebuffer eff... [libdoom]]'s Invulnerability power-up effect. {{ file:crosseye_stereo.png?350x0}} **Stereoscopic 3D.** ... anaged. Keep an eye out for error messages during startup, in case your OpenGL drivers do not support the n
- 1.9.0-beta6.2
- king. ==== Snowberry ==== * Fixed: Language files missing text string for "sound-driver-directsoun... urrently fail to load the dsDirectSound plugin on startup. We are aware of the problem and are looking into
- 2.0.2
- ~@# ===== Fixes ===== * Server crashes during startup with error messages related to threading #@Issue_... aracters when autogenerating package IDs for data files (no spaces or double quotes) ==== Windows ====