Fulltext results:
- overview_of_resources_doomsday_1.x
- msday has a mechanism that allows replacing these resources with external resource files placed in specific directories. External resource files are easy to use. They do not require making changes to any con... t does not support 3D sound effects. Like other external resources, placing a music file into the //Music// resource class directory is enough. The file name must mat... be loaded from a WAD. Another way to specify an external resource file is to use the ''[[ext]]'' key of a Music definiti
- graphic_patch
- The original data lumps are required even if an external resource is found, because the original data includes info... size of the patch. This means the image from the external resource can be of any arbitrary resolution: it will be scaled to match the original patch. Currently external patch resources are not precached, which may cause slight delays... g ''TITLEPIC''). To get around this simply place external patches in a subfolder with the same name as the
- gl2_model_renderer
- is needed for drawing, prepares the needed OpenGL resources for drawing the model. The renderer can use 3D ... eatures ===== ==== Version 1.15 ==== * Model files are loaded using the [[http://assimp.sourceforge... port Library]]. This means a variety of different file formats can be used. * Skeletal animation (usi... * Emission map: additional light not affected by external light sources * Providing the diffuse color ma