Fulltext results:
- compiling_and_running_2.0 @devel
- //dengine.net/source|source package]]. * Check out the [[https://github.com/skyjake/Doomsday-Engine|Doomsday-Engine]] repository from GitHub: <code bash>git c... d tool. After building, you must still deploy the binaries (e.g., using ''make install'') because Doomsday expects a particular runtime directory layout.
- troubleshooting @guide
- s|How to report bugs / technical issues]] ===== Doomsday.out log file ===== When you encounter a bug or somet... irst place to check for more information is the [[doomsday.out|Doomsday log file]] called **doomsday.out**. It may contain errors or diagnostic messages that help understand what is going on. **doomsday.out** can be found in the [[runtime folder]]. When r... ing system, OpenGL version and driver identifier, Doomsday version and build type, game configuration and lo
- 2.3 @version
- ces vanilla DOOM render hack support and adds new Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0... of these effects are now supported (or fixed) in Doomsday. Examples: TNT MAP02 deep water, TNT MAP02 window... ral new [[https://tracker.dengine.net/issues/2375|Doomsday Script bindings]] were added, allowing access to ... flame effect was too bright. * Fixed warnings about "view-cross-width" having an invalid value. The d
- map_info_syntax @ded
- Sky = ""; Execute = ""; On setup = ""; # Doomsday Script (since 2.3) # As of version 1.9.7, ... tic) All Firemaces will be spawned in the map without the default randomness. | | sphere | Draw the sky... pecifies how small an intensity (0-1) the sky fadeout color (top line of the texture) can have before the fadeout color is reduced to black. ; Flags : Sky laye
- thing @ded
- r after being alerted. Note that this is canceled out if the thing enters its pain or melee state serie... in existence). Please note: * All features of Doomsday Script are available during this callback. * Th
- model @assets
- ====== 3D model assets ====== This page is about 3D model assets that can be rendered in the game worl... The article applies to version [[version:2.2]]. Doomsday 1.x supports only [[ded:model|MD2/DMD models]]. ... odding:supported 3D model formats]] for details about file formats. | | ''front''| Front vector in the ... one copy of it is stored for rendering. **Tip about using inheritance.** If there are variants that a
- 2.2 @version
- will allow using the IWADs more conveniently without waiting for a Doomsday update. ===== Fixes ===== * [[ded:material#li... * Incorrect UI behavior in the game library. * Doomsday Script parser and interpreter were made more robu
- overview_of_resources_doomsday_1.x @modding
- mage can be displayed with different coloring without having multiple copies of it in memory. Doomsday will not change colors on the fly in external res... ils see the DED Reference. ===== Music ===== Doomsday can play various external music files using the [... ntly located, or do you want to move it under the Doomsday directory. In the latter case it would be easy to... le to others, since they wouldn't have to worry about where the music file is. If you decide to move th
- mods @guide
- ther kinds of mods. It is important to note that Doomsday does not support all the mods out there. For instance, mods that use ZDoom features will not work in Doomsday. Generally you should be safe with mods that clai... , or ones that have been created specifically for Doomsday (such as 3D models). ===== Installing mods ===== Doomsday does not require you to install mods — it is enou
- getting_started @guide
- = Getting started ====== You have just installed Doomsday and are ready to start shooting up some zombies and demons. However, Doomsday does not come with any games preinstalled, so the... Required game data files ===== You need to tell Doomsday where to find the [[guide:wad|game data files]]. ... om|GOG]], those may be automatically detected without having to specify the exact folder. ===== Hardwa
- doomsday @guide:2.2:man
- output file is created in addition to the usual //doomsday.out //. For example: ''-errors errors.out'' ; ''-fullscreen'' | ''-nofullscreen'' : Ena... ntime folder. This option overrides the default //doomsday.out //. ; ''-parse'' | ''-p'' : Load and execute ... ole variables and control bindings. ; //runtime/doomsday.out // : Log message output file. ; //runtime/sav... unselect it. <note> Old savegames created with Doomsday 1.x do not contain information about which data files and mods were in use when the sa
- readme_macos @guide:2.2
- unselect it. <note> Old savegames created with Doomsday 1.x do not contain information about which data files and mods were in use when the sa... ges]]. The Mods tab shows all the data files that Doomsday knows about. You can also quickly try out individual mods in one your games. **Configurin... adme notes provided by the author. In some cases, Doomsday can make a guess about the game that the mod is meant to be used with. ... nu. **Tutorial.** The first-run tutorial points out the basic features of Doomsday's UI. It is only shown once, but you can manually
- readme_windows @guide:2.2
- unselect it. <note> Old savegames created with Doomsday 1.x do not contain information about which data files and mods were in use when the sa... ges]]. The Mods tab shows all the data files that Doomsday knows about. You can also quickly try out individual mods in one your games. **Configurin... adme notes provided by the author. In some cases, Doomsday can make a guess about the game that the mod is meant to be used with. ... nu. **Tutorial.** The first-run tutorial points out the basic features of Doomsday's UI. It is only shown once, but you can manually
- doomsday.out @guide
- ====== doomsday.out log file ====== //doomsday.out// is a log of what Doomsday is doing at runtime. In it will be logged errors, w... ou will not be shown the log). ===== Finding the doomsday.out file ===== Doomsday can tell you where the Doomsday.out file is located. - Open the Task Bar with Shift-Esc. - Open the [≡] menu (in botto
- doomsday-server @guide:2.3:man
- doomsday-server ====== ===== Synopsis ===== **doomsday-server** ''-''''stdout'' ''-''''port'' (tcp-port) ''-''''iwad'' (dir) ''... -g'' : Sets the game to load after startup. See doomsday(6) for a list of available games. For example:<co... ecifies a directory where to look for IWAD files. Doomsday will search for IWADs from all known games and au... er listens to for incoming connections. ; ''-stdout'' : Prints all log entries to the standard outp