Fulltext results:
- compiling_and_running_2.0 @devel
- //dengine.net/source|source package]]. * Check out the [[https://github.com/skyjake/Doomsday-Engine|Doomsday-Engine]] repository from GitHub: <code bash>git clone --recursive https://github.com/skyjake/Doomsday-Engine</code> You can then switch to any release ... gin) * FMOD Studio Low-Level Programmer API for Doomsday 2.1+, or FMOD Ex for Doomsday 2.0 or earlier (audio plugin) * OpenAL (audio plugin) * libXrandr and li
- troubleshooting @guide
- s|How to report bugs / technical issues]] ===== Doomsday.out log file ===== When you encounter a bug or somet... irst place to check for more information is the [[doomsday.out|Doomsday log file]] called **doomsday.out**. It may contain errors or diagnostic messages that help understand what is going on. **doomsday.out** can be found in the [[runtime folder]]. When r... ing system, OpenGL version and driver identifier, Doomsday version and build type, game configuration and lo
- 2.3 @version
- ces vanilla DOOM render hack support and adds new Doomsday Script bindings. #@Release_HTML~2020-12-30,2.3.0... of these effects are now supported (or fixed) in Doomsday. Examples: TNT MAP02 deep water, TNT MAP02 window... ral new [[https://tracker.dengine.net/issues/2375|Doomsday Script bindings]] were added, allowing access to ... using external images. There used to be a visible outline along the contours. * Heretic's Phoenix Rod
- map_info_syntax @ded
- Sky = ""; Execute = ""; On setup = ""; # Doomsday Script (since 2.3) # As of version 1.9.7, ... === Sky light color (deprecated) ==== RGB color. Outdoor areas will be tinted this color. ==== Sky L
- thing @ded
- r after being alerted. Note that this is canceled out if the thing enters its pain or melee state serie... in existence). Please note: * All features of Doomsday Script are available during this callback. * Th
- model @assets
- The article applies to version [[version:2.2]]. Doomsday 1.x supports only [[ded:model|MD2/DMD models]]. ... nents: 0=-1.0, 128=0.0, 255=1.0. If not provided, Doomsday falls back to a normal map where the normals poin... to trigger. Allows defining multiple alternatives out of which one will randomly end up being used. The... * There are three different attack sequences, out of which one is randomly chosen for each attack.
- 2.2 @version
- 8,2.2.0,build3272~@# ===== New features ===== **Doomsday Script rising in prominence.** The built-in scrip... ] of the language, and a [[script:reference#using_doomsday_script|list of the current uses of scripting]] in Doomsday. New script bindings have been added for playing ... o grow in the future. Also, don’t forget to check out the VSCode extension for syntax highlighting. **
- overview_of_resources_doomsday_1.x @modding
- = This page summarizes the usage of resources in Doomsday version 1. Most of this still applies equally well to Doomsday 2, but the introduction of [[:fs|packages]] in ve... nt. ===== Resource files and containers ===== Doomsday uses multiple kinds of resource files: * Pla... usic and sound effects are loaded from WAD files. Doomsday has a mechanism that allows replacing these resou
- mods @guide
- ther kinds of mods. It is important to note that Doomsday does not support all the mods out there. For instance, mods that use ZDoom features will not work in Doomsday. Generally you should be safe with mods that clai... , or ones that have been created specifically for Doomsday (such as 3D models). ===== Installing mods ===== Doomsday does not require you to install mods — it is enou
- doomsday @guide:2.2:man
- . The file is written to the runtime folder. This output file is created in addition to the usual //doomsday.out //. For example: ''-errors errors.out'' ; '... ntime folder. This option overrides the default //doomsday.out //. ; ''-parse'' | ''-p'' : Load and execute ... ole variables and control bindings. ; //runtime/doomsday.out // : Log message output file. ; //runtime/sav... ges]]. The Mods tab shows all the data files that Doomsday knows about. You can also quickly try out individual mods in one your games. **Configurin
- readme_macos @guide:2.2
- ges]]. The Mods tab shows all the data files that Doomsday knows about. You can also quickly try out individual mods in one your games. **Configurin... nu. **Tutorial.** The first-run tutorial points out the basic features of Doomsday's UI. It is only shown once, but you can manually... tall with this setting. **Audio backend.** Audio output capabilities vary based on operating system and audio hardware. Doomsday's audio backend can be configured according to yo... sage. ; Copy Path to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messag
- readme_windows @guide:2.2
- ges]]. The Mods tab shows all the data files that Doomsday knows about. You can also quickly try out individual mods in one your games. **Configurin... nu. **Tutorial.** The first-run tutorial points out the basic features of Doomsday's UI. It is only shown once, but you can manually... tall with this setting. **Audio backend.** Audio output capabilities vary based on operating system and audio hardware. Doomsday's audio backend can be configured according to yo... sage. ; Copy Path to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messag
- doomsday.out @guide
- ====== doomsday.out log file ====== //doomsday.out// is a log of what Doomsday is doing at runtime. In it will be logged errors, w... ou will not be shown the log). ===== Finding the doomsday.out file ===== Doomsday can tell you where the Doomsday.out file is located. - Open the Task Bar with Shift-Esc. - Open the [≡] menu (in botto
- doomsday-server @guide:2.3:man
- ====== doomsday-server ====== ===== Synopsis ===== **doomsday-server** ''-''''stdout'' ''-''''port'' (tcp-port) ''-''''... -g'' : Sets the game to load after startup. See doomsday(6) for a list of available games. For example:<co... ecifies a directory where to look for IWAD files. Doomsday will search for IWADs from all known games and au
- readme_macos @guide:2.3
- ges]]. The Mods tab shows all the data files that Doomsday knows about. You can also quickly try out individual mods in one your games. **Configurin... nu. **Tutorial.** The first-run tutorial points out the basic features of Doomsday's UI. It is only shown once, but you can manually... tall with this setting. **Audio backend.** Audio output capabilities vary based on operating system and audio hardware. Doomsday's audio backend can be configured according to yo... sage. ; Copy Path to Clipboard : Copies the //doomsday.out // file path to the system clipboard to make it easier to find the output file. ; Clear Log : Deletes all log messag