Fulltext results:
- use_oculus_rift
- ====== How to use Oculus Rift with Doomsday ====== This article contains some helpful tips about how to use Oculus Rift with Doomsday. Doomsday supports [[http://oculusvr.com|Oculus Rift]] starting with [[version:1.13]]. DK2 is sup... ions ===== - Plug in Oculus Rift. - Launch Doomsday and a game. Doomsday should detect that you h
- zoom_script
- et/talk/discussion/2406/zoom-script-heretic-hexen-doom/p1|Tolwyn]] wrote: > Thought I'd share this scri... 've been using for years on zooming in and out in Doomsday. > > Yes, you could create an alias that ref
- combination_lock
- es are, you have felt somewhat limited by [[games:doom]]'s key-locked doors when creating maps. Being co
- create_a_light_thing
- a new placeable Light Thing for use in your wads. Doomsday offers many ways to create lighting in your c... ating and using DED files and how to load them in Doomsday. The technique I'm going to show you will en... number of a THING, I will be using [[[http://www.doombuilder.com|DoomBuilder]]] but there are many other editors that can do this. ===== STEP 1: Header and
- use_deds_in_doom_builder
- {{cleanup}} * //Using [[http://www.doombuilder.com|DoomBuilder's]] script editor to include a [[ded]] with your map.// There are various diffe... ethod I'm going to describe here deals with using DoomBuilder to include your DED with your [[j_doom]] map. This is achieved by including your DED into a spec
- create_a_windows_shortcut_for_doomsday
- tutorial for making a custom Windows shortcut for Doomsday, courtesy of [[http://dengine.net/forums/memb... ?mode=viewprofile&u=1082|code120]] - Open the Doomsday Frontend, press //Alt+C// to get the command ... ct all & copy. - Create a **.bat** file in the Doomsday folder, with the following commands (paths are examples):<code>D:\Doomsday\bin\Doomsday.exe -basedir... (paste here the
- start_doomsday_from_steam
- e pack. ====== Step 1 ====== Navigate to your doomsday/bin folder and then make 2 copies of doomsday.exe you can rename them if you want witch i did to he... our list thats great but we want them to point to doomsday.exe not the copys so right click on them and select properties and change the target to the doomsday.exe if you had lets say named your copy exes
- create_a_new_monster
- article describes how to create a new monster in Doomsday. A mobj in Doomsday is defined with a [[thing|thing definition]] and one or more [[state|states]].... and using [[ded]] files and how to load them in [[doomsday]].// ====== Using existing resources to cre... r for use in your wads. Back in the early days of Doom editing when DeHackED? was first released, one of
- use_custom_sound_effects
- the original samples. For example, to replace [[j_doom]]'s rocket launcher sound, the file **dsrlaunc.wav** would be placed in the **Data/jDoom/Sfx/** directory. Another way to specify an [[ex... is to use the [[sound]] definition "Ext" key. [[doomsday]] will automatically detect the format of a s
- use_hires_textures_in_your_map
- d "Tolwyn" Shaw, as first submitted to Dr Sleep's DOOM Apothecaryhttp://drsleep.newdoom.com/index.shtml is also available, in [[http://files.dengine.net/How%20To%20Use%20Hi-Res%20Textures%20in%20jDOOM1.pdf|PDF format]]}} ====== Preface ====== Thi... or use when mapping that takes advantage of the [[doomsday]] engine's high resolution (//hi-res//) textu
- record_movies
- {{cleanup}} How can I record movies (Doom Demos)? First of all, cameras are just invisible players so
- customize_lens_flares
- exec.cfg should be in your runtime directory Run\jDoom\). The default lens flares are activated with the... d flareconfig 0 tex -1. Add these lines in Defs\jDoom\User.ded if you want to make the health bonuses a
- create_custom_sprites
- }} {{cleanup}} How can I make my own Sprites for Doom? First get yourself a Wad editor (doesn't matter... l size keeping the aspect ratio (this should mean Doomsday won't distort your sprite frame when it's pla
- load_resources_from_command_line
- using command line options (in Linux). Assuming Doomsday (deng) is installed in **/usr/local/share/den... ad the [[http://prdownloads.sourceforge.net/deng/jdoom-resource-pack-1.01.zip?download|jDoom Resource Pack (jDRP)]] from the deng project page. - Place th... *jDRP.pk3** file in **/usr/local/share/deng/Data/jDoom/** - Place the **jDRP.ded** file in **/usr/loc
- run_doomsday_on_old_hardware
- }} This article contains tips about optimizing [[doomsday]] for older hardware. ====== Slow CPU =====