Fulltext results:
- addon_box
- or the Snowberry launcher app. Recent versions of Doomsday support it, too. In Doomsday 2, [[packages]] can be set up to contain other packages. ===== Over... tion of add-ons. Something like: name: Amaze-DOOM component: game-jdoom language english ( version: 6.01 summary: Amazing TC (trust me)
- pk3
- rovides an overview of the usage of //PK3s// with Doomsday. PK3 is the recommended container format to use when creating addons for Doomsday that contain a lot of resources (hires textur... ormat used by [[quake_3]] and is a uncompressed ((Doomsday supports compressed PK3s since version 1.8.6.... fact interchange the extension .zip and .pk3 with doomsday (or use both at the same time; for example th
- packages
- ====== Packages ====== In Doomsday 2, resources are collected into [[packages]]. This article describes the Doomsday 2 package format and how you should go about ... r own packages. ===== Package format ===== A //Doomsday 2 package// can either be a folder or a ZIP a... folder structure. This package is from one of the Doomsday test apps, and it contains 3D model and image
- package_tags
- tags ===== The following tags are reserved for Doomsday's internal use and should not be normally use... evelopment purposes. | ===== Game tags ===== Doomsday will try to automatically guess which game a ... tomatically guessed tags. ^ Tag^ Description | | doom| Package is intended for Doom 1 or Ultimate Doom. | | doom2| Package is intended for Doom 2 or Final Do
- lump_assembly
- an be treated as a [[wad]] (this includes other [[doomsday]] [[wad]] features such as [[dd_direc]]) prov
- virtual_directory_mapping
- For example: <code> -vdmap "D:\Games\MyAuto" "C:\Doomsday\Data\jDoom\Auto" </code> You can define an unlimited number of virtual directory mappings using mu
- packaging_resources
- eferred conventions for packaging resources for [[doomsday_2.0]]. ====== How ZIP files are treated ===