Fulltext results:
- compiling_and_running_2.0
- to get the source code: * Download a [[http://dengine.net/source|source package]]. * Check out th... ch version of Qt will be used in the build. * ''DENG_ENABLE_*'' are used for enabling and disabling Do
- roadmap
- == Project roadmap ====== See: [[http://tracker.dengine.net/projects/deng/roadmap|Project roadmap]] ===== Conventions ===== Doomsday's release cycle is
- compiling_and_running_1.15_or_earlier_qmake
- to enable/disable Doomsday build options (e.g., ''deng_fmod''). See below for platform-specific notes. ... ating system. You can do this by adding ''CONFIG+=deng_nativesdk'' to your **config_user.pri**. When you... files are placed in a suitable location (e.g., "~/deng"). It is not possible to run the game without "ma... ple: qmake -r ../doomsday/doomsday.pro CONFIG+=deng_notools make make install ===== Creating a
- automated_build_system
- and **macOS**, you can either go to the [[http://dengine.net/builds|Build Repository page]] or subscribe to the [[http://api.dengine.net/1/builds?format=feed|Build Events RSS feed... tory ==== ^ Location ^ Description | | [[http://dengine.net/builds|Builds Repository on dengine.net]]| Build reports with change logs and build logs, links
- contributing
- he Doomsday Engine: * Submit [[https://tracker.dengine.net/projects/deng|bug reports and request features]]. * Contribute code via [[https://github.com/s... , sound effects, or other resources. * [[http://dengine.net/donate|Donate money]] to help cover web ho
- developer_guidelines
- s MyClass { public: MyClass(); private: DENG2_PRIVATE(d) }; </code> The implementation in a **.cpp** file: <code c++> DENG2_PIMPL(MyClass) { // private members int ... e commonly used tags as listed in [[http://source.dengine.net/codex/index_by_size.html|Codex: Tags by si... Doomsday Engine uses an external [[http://tracker.dengine.net/projects/deng|issue tracker]] to manage is
- compilation_fedora_22
- ssh://git@github.com/skyjake/Doomsday-Engine.git deng $ mkdir deng/build $ cd deng/build $ cmake -DCMAKE_BUILD_TYPE=Release -DPREFIX=${my_install_prefix} ../doomsday $ ma
- tracker
- day_engine_tracker]] is located at http://tracker.dengine.net/. It is used for bug reports, feature req
- turbo_mode_build_option
- ly need to be processed once. The CMake option ''DENG_ENABLE_TURBO'' can be used to enable or disable t
- getting_started_1.15_or_earlier
- [build_tools_for_unix]] | ====== Accessing the deng source code repository ====== The deng source code is stored in a [[http://github.com/skyjake/Doomsda... set up your working copy of the [[git_repository|deng repository]]. With Git being a distributed versio... The first thing you will need to is to clone the deng repository: git clone https://github.com/skyjak
- fluid_synth_plugin
- setup.)) * qmake <code>CONFIG</code> option ''deng_fluidsynth'' determines whether [[audio_fluidsynt... volume controls the stream sample's volume * ''deng_embedfluidsynth'' build option not enabled by def
- libcore
- depends on the platform: * On Windows, it is **deng_core.dll**. * On Mac OS X, it is **libdeng_cor
- libdeng2_code_guidelines
- small> GPL text) * library-wide defines have a DENG2_ prefix (DENG2_USE_QT, DENG2_64BIT, DENG2_PUBLIC, DENG2_ASSERT) * all C APIs should go to c_wrapper.h * exports are marked wi
- release_packaging
- eck out the appropriate version/branch out of the deng [[svn_repository]]. At a minimum, the **distrib**... es are needed. ====== Windows ====== <code>C:\deng\trunk\distrib\> **dorel.bat** </code> This batch
- directory_structure
- by skyjake on April 14, 2006 at 13:56 on [[http://deng.sourceforge.net/blog/?p=37|dengDevs]]// Now that we are using [[svn_repository|Subversion]], it's feas... ted also. ====== See also ====== * [[http://deng.sourceforge.net/blog/?p=37|Discussion at dengDevs]] * [[runtime_directory_structure]]