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ded:map_info [2017-03-13 20:32]
skyjake
ded:map_info [2017-03-17 08:37] (current)
skyjake
Line 1: Line 1:
-~~NOTOC~~ +====== Map Info (DED) ======
-====== Map Info ======+
  
-These [[definitions]] specify ​the properties of a world map.+A //Map Info// definition specifies ​the properties of a map.
  
-The focus of this article is to detail how these properties are exposed to mod authors and the specifics of the syntax. 
  
 +==== Core concepts ====
  
-===== Core concepts =====+Map Info is a mechanism for defining the metadata and properties of a playable map. During the map authoring process, a map is given an identifier. This identifier is used to associate a Map Info definition with the map, thereby separating the metadata from the map data itself (geometry, spawn-spot information,​ etc...).
  
-Map Info is a mechanism for defining the metadata and map-global properties of a playable (world) map. During the map authoring process, a map is attributed with an identifier. This identifier is used to associate a Map Info definition with the map, thereby separating the metadata from the map data itself (geometry, spawn-spot information,​ etc...). 
  
 +==== Syntax ====
  
-===== Syntax =====+{{page>​map_info_syntax}}
  
-{{:Map Info Syntax}} 
  
- +==== Examples ====
-===== Examples ​=====+
  
 Doom's first map, "​Hangar"​ in Map Info form: Doom's first map, "​Hangar"​ in Map Info form:
Line 25: Line 22:
     Title = "​HUSTR_E1M1";​     Title = "​HUSTR_E1M1";​
     Title Image = "​WILV00";​     Title Image = "​WILV00";​
-    Author = "id Software";​ +    Author = "id Software";  ​
-  +
     Music = "​e1m1";​     Music = "​e1m1";​
     Par time = 30;     Par time = 30;
     Sky = "​sky1";​     Sky = "​sky1";​
   }   }
- 
  
  
  
ded/map_info.txt · Last modified: 2017-03-17 08:37 by skyjake