Fulltext results:
- 1.9.0-beta6 @version
- s and weapons (e.g., "give w1k2" will give to the console player weapon 1 and key 2). Health can also be given (e.... ys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2). * Added [[server-game-coo... to give individual ammos, keys and weapons (e.g. "give w1k2" will give to the console player weapon 1 and key 2).
- readme_windows @guide:2.2
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [... 32-bit only), Windows Multimedia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clie
- readme_macos @guide:2.2
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [... for MIDI playback using [[SF2]] soundfonts Multiplayer: * Supports up to [[15 player games]] * Clie
- readme_windows @guide:2.1
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [... 32-bit only), Windows Multimedia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clie
- doomsday @guide:2.3:man
- askbar">Task Bar</a></html>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game... mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. Multiple commands can be joined together with semicolons. Note that console variables have game plugin specific values, so if... g at the given network address. Equivalent to the console command ''connect''. ; ''-devlog'' | ''-nodevlo
- readme_macos @guide:2.3
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [... for MIDI playback using [[SF2]] soundfonts Multiplayer: * Supports up to [[15 player games]] * Clie
- readme_macos @guide:2.1
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [... for MIDI playback using [[SF2]] soundfonts Multiplayer: * Supports up to [[15 player games]] * Clie
- doomsday @guide:2.1:man
- askbar">Task Bar</a></html>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game... mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. Multiple commands can be joined together with semicolons. Note that console variables have game plugin specific values, so if... g at the given network address. Equivalent to the console command ''connect''. ; ''-devlog'' | ''-nodevlo
- doomsday @guide:2.2:man
- askbar">Task Bar</a></html>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game... mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. Multiple commands can be joined together with semicolons. Note that console variables have game plugin specific values, so if... g at the given network address. Equivalent to the console command ''connect''. ; ''-devlog'' | ''-nodevlo
- readme_windows @guide:2.3
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 3.3 renderer * World [... 32-bit only), Windows Multimedia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clie
- doomsday @guide:2.0:man
- askbar">Task Bar</a></html>) or with the ''load'' console command. ; ''-game'' | ''-g'' : Sets the game... found inside: ; //runtime/autoexec.cfg // : Console commands to execute after loading the game with t... onfigs/ // : Game profiles and saved values for console variables and control bindings. ; //runtime/doo... ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho
- readme_windows @guide:2.0
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 2.1 renderer * World [... 32-bit only), Windows Multimedia (for MIDI) Multiplayer: * Supports up to [[15 player games]] * Clie
- readme_macos @guide:2.0
- ully customizable controls and client/server multiplayer, making them more accessible to modern gamers. Ho... ] to play and which add-ons to use, browsing multiplayer games, and loading saved games * [[Task bar]] o... updater]] for easy upgrades * In-game [[command console]] Graphics: * OpenGL 2.1 renderer * World [... for MIDI playback using [[SF2]] soundfonts Multiplayer: * Supports up to [[15 player games]] * Clie
- app @script:module
- Player~@# ( ) Returns an object representing the console player ([[script:module:App#app.player|App.Player]]). #@Identifier_HTML~gamePlugin~@# ( ) Returns... er. #@Identifier_HTML~id~@# ( ) Returns the ID/console number of the player. In a single-player game, this is always zero. #@Identifier_HTML~pow... @# ) Returns one of the power-up counters of the player. The returned value is the number of 35 Hz tics ... fter this duration, ammo will be depleted and the player must start a new attack. This behavior is define
- player_controls @devel
- ====== Player controls ====== This article describes the system of how input events are used for control... sday is using. ===== Motivation ===== Why are player controls being reworked? * Engine-side control... model where there is no separation between single-player and multiplayer, and ticcmds are no longer used. * Support for multiple local players. * Flexible (