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1.9.0-beta6 @version
23 Hits, Last modified: 8 years ago
n the game and UI state (see [[listbcontexts]]:[[ccmd]]). * UI graphics tune-up. A new "busy" mode w... **NOT working** in this release. You are able to connect to a server but the client is unable to move. =... ion when attempting to use the [[add]]/[[sub]] [[ccmd]]s without all needed paramaters. ==== Windows ... ce. * Segmentation violation when using the [[ccmd]]s: [[ccmd_move|move]], [[ccmd_move|movefloor]],
readme_macos @guide:2.1
15 Hits, Last modified: 7 years ago
* list of mods loaded on the server * list of connected players * server version **Joining a game.**... ame's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To connect to a server that is not announced to the master server, select "Connect to Server..." in the Multiplayer tab's actions me
readme_windows @guide:2.1
15 Hits, Last modified: 7 years ago
* list of mods loaded on the server * list of connected players * server version **Joining a game.**... ame's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To connect to a server that is not announced to the master server, select "Connect to Server..." in the Multiplayer tab's actions me
readme_macos @guide:2.2
15 Hits, Last modified: 6 years ago
* list of mods loaded on the server * list of connected players * server version **Joining a game.**... ame's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To connect to a server that is not announced to the master server, select "Connect to Server..." in the Multiplayer tab's actions me
readme_windows @guide:2.2
15 Hits, Last modified: 6 years ago
* list of mods loaded on the server * list of connected players * server version **Joining a game.**... ame's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To connect to a server that is not announced to the master server, select "Connect to Server..." in the Multiplayer tab's actions me
readme_macos @guide:2.3
15 Hits, Last modified: 6 years ago
* list of mods loaded on the server * list of connected players * server version **Joining a game.**... ame's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To connect to a server that is not announced to the master server, select "Connect to Server..." in the Multiplayer tab's actions me
readme_windows @guide:2.3
15 Hits, Last modified: 6 years ago
* list of mods loaded on the server * list of connected players * server version **Joining a game.**... ame's own menu and not part of Doomsday's UI. **Connecting to a non-public server.** To connect to a server that is not announced to the master server, select "Connect to Server..." in the Multiplayer tab's actions me
doomsday @guide:2.1:man
15 Hits, Last modified: 7 years ago
en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... overwritten when a game plugin is loaded. ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent to the console command ''connect''. ; ''-devlog'' | ''-nodevlog'' : Enables or
doomsday @guide:2.2:man
15 Hits, Last modified: 6 years ago
en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... overwritten when a game plugin is loaded. ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent to the console command ''connect''. ; ''-devlog'' | ''-nodevlog'' : Enables or
doomsday @guide:2.3:man
15 Hits, Last modified: 6 years ago
en not in fullscreen mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. M... overwritten when a game plugin is loaded. ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent to the console command ''connect''. ; ''-devlog'' | ''-nodevlog'' : Enables or
1.9.0-beta5 @version
6 Hits, Last modified: 8 years ago
date phase there were several issues with clients connecting to a server, where other clients sometimes cra... not be executed via ???"), even "logout". * [[ccmd]]s with parameters missing space after autocomple... age caused the recipient to prematurely close the connection. * Client crashing when another client connects. (http://sourceforge.net/tracker/?func=detail&atid=5
detailed_list_of_changes_in_doomsday_version_1.14 @version
4 Hits, Last modified: 8 years ago
thod of leaving the current server and displaying connection info. * State persistency: widgets can stor... ster server for public games. * New dialog for connecting manually to a IP address or domain. * Maste... or interpretation of old savegames. * Added {{:cmd|inspectsavegame}} for inspecting .save package metadata. * Improved {{:cmd|inspectmap}} output with more information about m
player_controls @devel
3 Hits, Last modified: 6 years ago
ion between single-player and multiplayer, and ticcmds are no longer used. * Support for multiple lo... ng). It is noteworthy that the old concept of ticcmds is no longer needed in this system. We are foc... ngine will need to consult the axis bindings that connect device axes with a specific player's logical cont
use_oculus_rift @howto
3 Hits, Last modified: 7 years ago
ame. Doomsday should detect that you have the HMD connected and switch to Oculus Rift VR rendering mode. ... = Auto-configuration ===== While Oculus Rift is connected, an auto-configuration button ("Apply Rift Sett... rols menu. The corresponding console command is {{cmd|resetriftpose}}. ===== Frame rate ===== For a
1.11 @version
3 Hits, Last modified: 8 years ago
[[interactive_shell]]: next-gen console widget, connected to the [[task_bar]] ===== Upgrading ===== I... er. You can also bind any key or other event to {{cmd|panel}} to open the Control Panel your own way. ... ** will always provide access to it. As always, {{cmd|defaultbindings}} can be used to restore the defa
detailed_list_of_changes_in_doomsday_version_1.9.8 @version
2 Hits, Last modified: 8 years ago

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