Fulltext results:
- readme_macos @guide:2.2
- h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl... atures of the engine. For example, you can modify configuration settings, show the Home screen, and unload the current game. Y
- readme_macos @guide:2.3
- h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl... atures of the engine. For example, you can modify configuration settings, show the Home screen, and unload the current game. Y
- doomsday @guide:2.2:man
- mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. Multiple commands can be joined together... h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl
- doomsday @guide:2.3:man
- mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. Multiple commands can be joined together... h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl
- readme_macos @guide:2.1
- h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl... atures of the engine. For example, you can modify configuration settings, show the Home screen, and unload the current game. Y
- doomsday @guide:2.1:man
- mode). ; ''-command'' | ''-cmd'' : Execute a console command during startup. Multiple commands can be joined together... h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl
- readme_windows @guide:2.2
- h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl... atures of the engine. For example, you can modify configuration settings, show the Home screen, and unload the current game. Y
- readme_windows @guide:2.3
- h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl... atures of the engine. For example, you can modify configuration settings, show the Home screen, and unload the current game. Y
- readme_windows @guide:2.1
- h Doomsday and it doesn't find any IWADs, it will show a tab titled "Data Files?" containing a single button. Clicking the button opens... entering multiple words, only mods whose metadata contains all the words are shown. **Special search keywords.** Some search word... of collections, an additional "Options" button is shown in the mod info popup. This will let you enable or disable individual contained mods. ==== Multiplayer ==== The Multipl... atures of the engine. For example, you can modify configuration settings, show the Home screen, and unload the current game. Y
- player_controls @devel
- ==== {{ file:bindings_diagram.png?200x0}} - During init, game registers logical controls. - Engine allows input devices to be boun... or relative axes are closely coupled with logical controls: only changes in the input device axis itself will show up as a change in the logical control. (This is c... t in time, if necessary). ==== Goal N+1: Player Control Setup GUI ==== * Doomsday control panel UI for setting up the controls. * Page for control bindin
- 1.9.0-beta6 @version
- the animated player preview visible in the player setup menu were not constant, when using custom sprites with very differe... == Windows ==== * The separate startup window containing messages printed during engine launch was removed. * Numerous improvem... = Mac OS X ==== * The separate startup window containing messages printed during engine launch was removed. ==== Common code lib... rface materials. * Added [[viewgrid]]:[[ccmd]] Configure the [[viewgrid]] setup. * Added [[rend-light-attenuation]]:[[cvar]] M
- 1.9.0-beta1...4 @version
- == (by ) Development of the Doomsday Engine has continued during the first half of 2005 at an uneven pace. Other c... ly faster and prints no messages in the console. Console text during map load was fixed. Texture color processing was... incorrectly referencing sector tag 0 when called during XS_Trav functions which implicitly set ref data to zero when used in conjunction with spref_tagged_ or spref_act_tagged_.... * [[memory_zone]] expands as necessary ===== Console ===== * tweaks to the [[console]] appeara
- detailed_list_of_changes_in_doomsday_version_1.9.7 @version
- order [Doom 2 cast call] * "shortcuts" binding context should be active during game endings * [402] regression: HacX: Passwor... ===== * [[:dd_defns]] lumps not parsed. * Console background flicker during fade-in whilst resizing. http://sourceforge.net/t... fullscreen-like but windowed behavior (e.g., for configuring multi-monitor setups). ===== All games ===== * [[:cvar]] [[:men... near to the original game. * The help screens shown when selecting "ReadThis" from the menu or using
- map_info_syntax @ded
- ed.</note> ==== On setup ==== Script to be run during map setup. The script gets executed during the game's ''P_FinalizeMapChange()'' function, immediately before map s... enabled). ; Frame interval : The number of seconds between frame changes. Sky model animation is i... ular velocity around the Y axis (in degrees per second). ; Execute : Console command string to be e
- 1.9.0-beta6.9 @version
- Upon changing the custom resolution height in the control panel, the label shown on the "Change to" button would indicate the col... 542099 * Better handling of input device state during binding context switches (fixes http://sourceforge.net/tracke... nder, causing their bindings to be skipped. * "Controls UI show/hide menu reassign bcontext mismatch". http://sou... Heretic ==== * Items picked up by the player during map setup will not produce item-pickup sounds or screenflas