Fulltext results:
- detailed_list_of_changes_in_doomsday_version_1.14
- s basis for interpretation of old savegames. * Added {{:cmd|inspectsavegame}} for inspecting .save package metadata. * Improved {{:cmd|inspectmap}} output with more information about m... rd rec).member = 1</code> * App.audienceForGameAddition for notification of game registrations. *
- 1.9.0-beta1...4
- re]]s/flats would flicker after a console [[reset_cmd_|RESET]]. * fixed: pegged middle textures "bou... p" instead ===== Input/Controllers ===== * ccmd 'listbindings': List bindings in a specific binding class (<code>listbindings map</code>) * ccmd 'bind': Bind a command for a specific binding cla... ey/button (<code>bind map +f follow</code>) * ccmd 'delbind': Delete a binding in a specific binding
- 1.9.0-beta5
- not be executed via ???"), even "logout". * [[ccmd]]s with parameters missing space after autocomple... formance increased significantly. * Renamed [[ccmd]]: [[actions]] to [[listactions]]. ==== File sy... New features ===== ==== Definitions ==== * Added MF3_NOINFIGHT: [[mobj]]s give this flag cannot ... initions. ==== Misc ==== * [[loadhelp]]: [[ccmd]] reload the help file (contains help information
- 1.9.0-beta6
- gmentation violation when attempting to use the [[add]]/[[sub]] [[ccmd]]s without all needed paramaters. ==== Windows ... om the games. * Multiple local players. * Added [[viewgrid]]:[[ccmd]] configure the viewgrid. ==== API ==== * I... s dynamically at runtime. ==== Audio ==== * Added [[pausemusic]]:[[ccmd]] Pause the currently playing music track. ====... via the Doomsday Control Panel and console. * Added [[togglefullscreen]]:[[ccmd]] Toggle between fullscreen and windowed mode.
- 1.9.0-beta6.2
- Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed. * Changed... Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed. * Changed... Changed: "msgrefresh" is now an impulse, the [[ccmd]] by the same name has been removed. * Changed... ===== New features ===== ==== Engine ==== * Added: [[cvar]] [[rend-dev-lums]] 1=Enable lumobj deb
- 1.9.0-beta6.4
- chvile while playing Ultimate DOOM via XG or the ccmd "spawnmobj"). * Mobj types specifically disabl... , north/east/southwest/etc...)). * Enhanced [[ccmd]] [[spawnmobj]]; when specifying the z coordinate... mit was 128). Maximum number of items that can be added to respawn queue in deathmatch mode 2. * Rem
- 1.9.0-beta6.6
- etail&aid=2818724&group_id=74815&atid=542099 * Added missing default event bindings for //viewsize -... ST SOULS". ==== Heretic ==== * Using the [[ccmd]] //give// it is now possible to give a batch of ... ===== New features ===== ==== Engine ==== * Added [[map_info_ded_]] flag //mif_nointermission//;
- 1.9.0-beta6.8
- 815&atid=542099 * Uninitialized variable in [[ccmd]] [[spawnmobj]] which would result in mobjs alway... of the map title patch graphic. * Using the [[ccmd]] "give" to give the player health; amount given ... ===== New features ===== ==== Engine ==== * Added [[cvar]] [[rend-dev-sky-always]]: 1= Always ren... visible. For debug. ==== DEH Reader ==== * Added support for the Eternity extension which allows
- 1.9.0-beta6.9
- o 16bit. * Crash when attempting to use the [[ccmd]] [[add]] without all required arguments. * Front faci... zmg). * Powers could not be given using the [[ccmd]] [[give]]. * Restored the correct behavior: u... in the original game: wsplash nsplash blurb * Added a new sound identifier "secret" to be played up... sounds or screenflashes. Pickup messages will be added to the log as normal. * Added a new sound id
- detailed_list_of_changes_in_doomsday_version_1.9.7
- ers [prevent clientside overlaps] * [376] slow addon loading [with numerous zips] * Hexen: Bishop... end-dev-wireframe 1 will only affect player view; added mode 2 for wire framing the UI/fonts ====== F... =74815&atid=542099 * Buffer overflow using [[:ccmd]] [[:viewgrid]] when numColumns * numRows is grea... amically spawned BOSSTARGETs (e.g., using the [[:ccmd]] [[:spawnmobj]]) not working as expected. * U
- detailed_list_of_changes_in_doomsday_version_1.9.8
- les. {{:sfbug|3496963}} ===== Input ===== * Added variable [[:input-sharp]]: all input events are... MIDI). See [[:isfx]], [[:imusic]], [[:icd]]. * Added variable [[:sound-overlap-stop]] (default: 1) t... ed with Shift-Tilde.) * New command [[:apropos_cmd]] that summarizes all information containing a sp... . ===== Gameplay ===== * Doom and Heretic: added variable [[:game-monsters-floatoverblocking]] t
- 1.11
- * [[scripted_ui]]: introduced new UI framework, added set of basic widgets * [[ringzero_gui]]: sta... er. You can also bind any key or other event to {{cmd|panel}} to open the Control Panel your own way. ... ** will always provide access to it. As always, {{cmd|defaultbindings}} can be used to restore the defa
- 1.14
- ==== Version 1.14 focuses on UI improvements and adds bloom as a new rendering effect. Under the hood ... cing the overall lighting fidelity by applying an additional glow to bright areas of the frame. The blo... ing multiplayer** and **available savegames**, in addition to singleplayer games. This is where you'll ... ation of Doomsday, note the following: * The {{cmd|tutorial}} will be shown on the first launch of 1
- detailed_list_of_changes_in_doomsday_version_1.15
- ory (not from the log file on disk, though). * Added a native dialog for selecting the SF2/DLS [[:so... d at runtime to be reflected in the menu. * {{:cmd|warp}} and [[:warp]] support map URIs. * {{:cmd|leavemap}} now accepts an optional 'exit' argument,... gnificantly. ===== {{tag|Renderer}} ===== * Added a Pixel Doubling post-processing effect. The am
- detailed_list_of_changes_in_doomsday_version_1.13
- s including materials, sprites and textures. * Added {{:cmd|inspectmap}} for logging detailed information abo... MAX_LODS. ===== {{tag|API}} ===== * Input: Added a function for querying if a player control has... ther specified. ===== {{tag|Unix}} ===== * Added command line options [[:help]] and [[:version]]