Table of Contents
Version 2.0.1
Fixes
Renderer
Games
macOS
See also
←
2.0
2.0.2
→
Version 2.0.1
Patch release for
2.0
that fixes incorrect behavior and improves the stability of the engine.
Date
2017-05-01
Tag
build2311
Download
SourceForge.net
Source
GitHub
Fixes
Crash when trying to create a new profile when no games are playable in the game family
2230
Screen remains completely black after startup, even though console is accessible (randomly occurring)
2246
Long sidebars always keep their Close button visible for convenient access
2230
Directory selection box is not selectable
2223
Multiplayer tab only shows “unknown game” items after changes to Data Files settings
2219
Fullscreen “Quit” button doesn't appear until after unloading a game
2217
Window size forgotten when switching to fullscreen
2218
Test model packages should not be included in stable releases; now removed (net.dengine.client.testmodel, etc.)
2240
Improved handling of WAD files with the same name located in different directories
Renderer
Preload all model textures to avoid stutters during gameplay
2224
Visual scripts for FBX HUD models not reset after entering portal
2231
Games
Doom:
Detect GOG.com/Anthology version of Final DOOM WAD files
Hexen:
Crash in Deathkings map 8 (Constable Gate), going through portals while Heresiarch is attacking
2227
Hexen:
Behavior of Repulsion Disc on mushroom poison clouds
911
macOS
Crash when running on macOS 10.11 or older (FluidSynth and GLib)
2242
Error about not finding Savegame Tool
2243
See also
Roadmap:
2.0.1
2.0
release notes
←
2.0
Versions
2.0.2
→