Fulltext results:
- running_a_server @multiplayer
- nomonsters 1 server-name "Dew's Deathmatch game!" server-info "Come join my game" server-player-limit 8 server-... pawn-monsters-nightmare = 1 server-game-skill = 3 server-info = "come join my game" server-latencies = 0 server-name = "Example's deathmatch game" server-password = "" server-player-limit = 6 serv
- readme_windows @guide:2.0
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Standalone [[Shell|Doomsday Shell]] tool for server management (both local and remote) Other: * [
- doomsday @guide:2.3:man
- . ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent ... ways start in the Home screen or, when starting a server, not at all. ; ''-nodiscovery'' : Disable dis... graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- doomsday @guide:2.2:man
- . ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent ... ways start in the Home screen or, when starting a server, not at all. ; ''-nodiscovery'' : Disable dis... graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- doomsday @guide:2.1:man
- . ; ''-connect'' : Attempts to connect to the server running at the given network address. Equivalent ... ways start in the Home screen or, when starting a server, not at all. ; ''-nodiscovery'' : Disable dis... graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the
- doomsday @guide:2.0:man
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Standalone [[Shell|Doomsday Shell]] tool for server management (both local and remote) Other: * [
- readme_windows @guide:2.3
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Stan
- readme_macos @guide:2.3
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Stan
- readme_windows @guide:2.2
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Stan
- readme_macos @guide:2.2
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Stan
- readme_windows @guide:2.1
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Stan
- readme_macos @guide:2.1
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... * Clients automatically download PWADs loaded on server * Automatic discovery of servers running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Stan
- readme_macos @guide:2.0
- graphics, fully customizable controls and client/server multiplayer, making them more accessible to moder... running on the local network * Central [[master server]] for discovery of servers on the internet * Standalone [[server]] running as a daemon/background process * Standalone [[Shell|Doomsday Shell]] tool for server management (both local and remote) Other: * [
- doomsday-host @multiplayer
- tconfig> <doomsday>/home/jaakko/usr/bin/doomsday-server</doomsday></code> Location of the **doomsday-server** binary. <code xml> <option>-parse</option> <optio... tion></code> Command line options to use with all server instances. <code xml> <branch>master</branch> <... the engine, and install. <code xml> <servers> <server port="13209" game="doom1-ultimate" name="Deng
- player_controls @devel
- bj()'') when they think they've hit a mobj. * Server should pass the player pos/mov/dir info along to other clients so that they can do the fu... layer movement interpolation based on pos/mov/dir info (could be linear at first, then spline-based at a