Fulltext results:
- readme_macos @guide:2.0
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_windows @guide:2.0
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- doomsday @guide:2.0:man
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **doomsday-sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_macos @guide:2.3
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- doomsday @guide:2.2:man
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **doomsday-sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_macos @guide:2.1
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_windows @guide:2.1
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_macos @guide:2.2
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_windows @guide:2.2
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- readme_windows @guide:2.3
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **Doomsday Sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- doomsday @guide:2.3:man
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **doomsday-sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- doomsday @guide:2.1:man
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. Clients do not require any firewall conf... be able to reach the server via the server's TCP port. You can see status information about the network subsystem with the console command:<code> net info</code> **Hosting a game.** Use **doomsday-sh... r), a client can connect to it manually using the IP address or domain name. For more information ab
- running_a_server @multiplayer
- In the "autoexec.cfg" put the lines below: <code>net-ip-port 13209 server-game-deathmatch 1 server-game-nomons... erver-public = 1 net-dev = 0 net-ip-address = "" net-ip-port = 13209 net-master-address = "www.dengine.net" ne... atory (with ''-game''). - Configure the TCP (''net-ip-port'') port number. The default port number is 13209. * This step has to be done only once because the port numbers are saved automatically into the game con
- joining_a_network_game @multiplayer
- protocol's configuration variables, for example "net-ip-address" and "net-ip-port" with the TCP/IP protocol. **TCP/IP notes:** the port should be zero if you're not behind a firewall, or some specific port of your choice (you'll need to open it) if you are behind a firewall. You can't use the same port number as the server, neither can you use the master server's port number 10123. - Initialize the protocol with t
- doomsday-server @guide:2.2:man
- number is configured with the console variable ''net-ip-port''. By default, a server uses TCP port 13209. You can see status information about the... network subsystem with the console command:<code> net info</code>===== See Also ===== doomsday(6), do