Fulltext results:
- sector_type_syntax
- onds. ==== Ceiling chain ==== ID number of an XG [[:line_type]]. See [[:sector_type#Chains]] ==== Ceiling chain flags ==== See [[... passes. ==== Floor chain ==== ID number of an XG [[:line_type]]. See [[:sector_type#Chains]] ==== Floor chain flags ==== See [[:s... asses. ==== Inside chain ==== ID number of an XG [[:line_type]]. See [[:sector_type#Chains]] ==== Inside chain flags ==== See [[:... asses. ==== Ticker chain ==== ID number of an XG [[:line_type]]. See [[:sector_type#Chains]] ==== Ticker chain flags ==== See [[:
- sector_type
- in event be will sent once, immediately, to the [[xg:line type]] 6101. ==== Water current ==== <code> Sector ... he player with it. ===== See also ===== * [[xg:sector_type|XG sector type documentation]] * [[xg:reference_guide|XG reference guide]]
- thing
- mp| Yes| Yes| Yes| The thing can use a teleporter line type even if something is standing on the destination ... ed (the flag is present to allow a standard HeXen line type to enable and disable thing(s) being "dormant" in... icolons must be used like this at the end of each line because the DED parser replaces whitespace around
- episode
- her ways in which connectivity may be defined. An XG [[xg:class:end_level|End Level]] line type, for example. In any case, the target map must st
- line_type
- #REDIRECT xg:line_type