Fulltext results:
- 1.9.0-beta1...4 @version
- unctions) * fixed: XSTrav_PlaneTexture - the [[xg_dev]] message "couldn't find suitable" was printed ev... r spref_act_tagged_. Now checked with -1 and an [[xg_dev]] warning message is printed. ====== Changes ==... ort * [[teleport_xg_class_]] * Added more [[xg_dev]] messages. Reference types are printed by name i
- 1.9.0-beta5 @version
- p aborted by user). Also, when launching [[wolfen_doom]] without [[doom2.wad]] (http://sourceforge.net/tracker/?func=detail&atid=542099&aid=1496661&group_id=7... t puffs appear as [[imp]]s on clientside with [[j_doom]]). This was fixed by making sure that mobjs in t... ights on surfaces with HOM fixes), while playing jDoom with PWAD Icarus.WAD (MAP01). (http://sourceforge
- 1.9.0-beta6 @version
- d at the same time, reduce the size of maps. Both DOOM2:Plutonia and DOOM2:TNT are once again fully playable. * Fatal error when attempting to build sector... AASTINKY/AASHITTY (etc) texture handling used for DOOM.exe renderer effects. * Texturing problems wit... h very different dimensions and/or offsets. === XG === * Use sound played when the player crosse
- 1.9.0-beta6.1 @version
- * Fixed: "Crash when launching with Shareware Doom" (http://sourceforge.net/tracker2/?func=detail&ai... atid=542099). === Saved games === * Fixed: (DOOM.EXE bug) if the game is saved while a repeatable ... ail&aid=2646364&group_id=74815&atid=542099. === XG === * Fixed: "A couple of broken XG classes" (http://sourceforge.net/tracker2/?func=detail&aid=26
- 1.9.0-beta6.9 @version
- keradio]] enabled). * "Texture name missing in Doom 2 MAP14 & MAP25". http://sourceforge.net/tracker/... tial infinite loop in wall slide algorithm. === XG === * "XG: Damage class if health below". http://sourceforge.net/tracker/index.php?func=detail&ai... e original games this multiplier is fixed. ==== Doom ==== * If the intermission is allowed to play
- detailed_list_of_changes_in_doomsday_version_1.10 @version
- r deserializing invalid material references. * XG: Broken material change line types which specify the material in their definition. * XG: Broken line types (using [[:lref_line_tagged|line_tagged]] references). * XG: Intermittent read access violation. * Hereti... tex}} = 2. * Map: Fatal error with {{:var|rend-dev-mobj-bbox}}. * Map: "Missing" material not alw
- detailed_list_of_changes_in_doomsday_version_1.12 @version
- format images. * Fatal error playing **Eternal Doom** MAP10, due to mishandling of overlapped sectors... d pause the game. ===== Gameplay ===== * **Doom:** Icon of Sin explosions deal no damage/spawned at incorrect height. * **Doom:** Behavior of sector type 10 "close in 30 second... er spawning under 3D bridge object failed. * **XG**: Erroneous attempt to allocate dummy map line s